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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Lanefan" data-source="post: 6205921" data-attributes="member: 29398"><p>Where to me that "colour" is half the fun! I see my role as player as being in large part to entertain the DM and the other players; I expect to be entertained in return. Mechanics are (usually) not entertaining. Personalities and "colour" (usually) are.</p><p></p><p>In both cases here - particularly the second - the player may not be metagaming at all, if she doesn't look beyond what her PC would know before deciding on what to do.</p><p></p><p>I'm beginning to think I wouldn't last very long at your table. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I try to - and will quickly admit don't always succeed at - play within my character's knowledge, though often making the assumption that others in the party will have shared their knowledge of relevant things as well.</p><p></p><p>I also try to think what the character would do in-game as opposed to what the player would rather do in the metagame, and have in the past role-played myself right out of various parties because of this. Most recent example: in a recent adventure we met some very foreign types whose goals and aims were similar to ours. My character could speak to them (very few of us could) and got along with them. Some of us teleported to their homeland (in the other hemisphere) with them once the adventure was done, to establish communication; and when the rest of the party returned home my character stayed behind as an emissary because that's the sort of thing he would do given the opportunity. (there's loads more backstory to this, but that's the basics) The next thing I did was roll up another character because I knew I'd not be seeing that one again for a good long time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In short: if you're going to play a role then play the role, wherever it takes you.</p><p></p><p>Lan-"back in the field almost 30 years later"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6205921, member: 29398"] Where to me that "colour" is half the fun! I see my role as player as being in large part to entertain the DM and the other players; I expect to be entertained in return. Mechanics are (usually) not entertaining. Personalities and "colour" (usually) are. In both cases here - particularly the second - the player may not be metagaming at all, if she doesn't look beyond what her PC would know before deciding on what to do. I'm beginning to think I wouldn't last very long at your table. :) I try to - and will quickly admit don't always succeed at - play within my character's knowledge, though often making the assumption that others in the party will have shared their knowledge of relevant things as well. I also try to think what the character would do in-game as opposed to what the player would rather do in the metagame, and have in the past role-played myself right out of various parties because of this. Most recent example: in a recent adventure we met some very foreign types whose goals and aims were similar to ours. My character could speak to them (very few of us could) and got along with them. Some of us teleported to their homeland (in the other hemisphere) with them once the adventure was done, to establish communication; and when the rest of the party returned home my character stayed behind as an emissary because that's the sort of thing he would do given the opportunity. (there's loads more backstory to this, but that's the basics) The next thing I did was roll up another character because I knew I'd not be seeing that one again for a good long time. :) In short: if you're going to play a role then play the role, wherever it takes you. Lan-"back in the field almost 30 years later"-efan [/QUOTE]
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