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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Wicht" data-source="post: 6206210" data-attributes="member: 221"><p>Only in the loosest sense of the word. It would have to be true only in the same sense as with which a person might say they are roleplaying while playing chess. That is, strictly speaking, the chessmaster is playing the role of a military leader when they may only be an english professor. </p><p></p><p>However, most people, I would have thought, would say that there had to be some level of immersion or empathy with a character in order for there to be a level of true roleplaying going on as regards a game. The amount of immersion I do think is subject to a great deal of subjectivity so that one person might enjoy the voices, whereas another, more introverted sort, might do most of the immersing or empathizing entirely intellectually. I would never say that one persons level of immersion makes them a truer roleplayer than another persons level of immersion, though it is my experience that the greater the empathy between the player and the character, the greater the enjoyment of the role aspect of the play. To this extent, metagaming can be counterproductive to immersion and thus to the greatest enjoyment, by de-emphasizing the role aspect of roleplaying and focusing more on the play aspect. </p><p></p><p>I do think it impossible to have <em>role</em>playing if there is no role to play. If there is no role then ultimately it is just playing.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6206210, member: 221"] Only in the loosest sense of the word. It would have to be true only in the same sense as with which a person might say they are roleplaying while playing chess. That is, strictly speaking, the chessmaster is playing the role of a military leader when they may only be an english professor. However, most people, I would have thought, would say that there had to be some level of immersion or empathy with a character in order for there to be a level of true roleplaying going on as regards a game. The amount of immersion I do think is subject to a great deal of subjectivity so that one person might enjoy the voices, whereas another, more introverted sort, might do most of the immersing or empathizing entirely intellectually. I would never say that one persons level of immersion makes them a truer roleplayer than another persons level of immersion, though it is my experience that the greater the empathy between the player and the character, the greater the enjoyment of the role aspect of the play. To this extent, metagaming can be counterproductive to immersion and thus to the greatest enjoyment, by de-emphasizing the role aspect of roleplaying and focusing more on the play aspect. I do think it impossible to have [i]role[/i]playing if there is no role to play. If there is no role then ultimately it is just playing. [/QUOTE]
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