Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sheadunne" data-source="post: 6206619" data-attributes="member: 27570"><p>I think the basic argument is that in "indie style" they wouldn't frame the characters in the challenge to begin with if there's no way for the players to leverage their resources to do anything. And so, if they do frame the scene with the chamberlain, it needs to have the possibility of success, even if it isn't successful directly (ie they fail based on rolls, but are still failing-forward). The idea being that if you can't roll dice and leverage resources, then don't frame the scene. Move on to something where the players can play (ie roll the dice), all based on the players goals of course. </p><p></p><p>I believe they did say it was true for combat challenges, they would simply re-skin the creature to be level appropriate to the party, in much the same way they would re-skin the chamberlain scene to be level appropriate to the party.</p><p></p><p>The balancing mechanic is genre expectations. It's assumed (and from the examples it's the style the players are on board with) that 1st level players won't set goals to see the king or fight an ancient red dragon until it's appropriate for their level. I've never encountered first level characters who wanted to hunt down and kill a beholder. However, I've experienced it when they've gotten to 8th or 9th level. I think this is true for all editions of D&D, at least when you've been playing it a while. You know what is expected for your particular level. Those guidelines can be broken and bent when it makes for a more interesting story or if say one of the players is playing a character who's background includes being a noble or son of the king or some such and the party wants to see the king.</p></blockquote><p></p>
[QUOTE="sheadunne, post: 6206619, member: 27570"] I think the basic argument is that in "indie style" they wouldn't frame the characters in the challenge to begin with if there's no way for the players to leverage their resources to do anything. And so, if they do frame the scene with the chamberlain, it needs to have the possibility of success, even if it isn't successful directly (ie they fail based on rolls, but are still failing-forward). The idea being that if you can't roll dice and leverage resources, then don't frame the scene. Move on to something where the players can play (ie roll the dice), all based on the players goals of course. I believe they did say it was true for combat challenges, they would simply re-skin the creature to be level appropriate to the party, in much the same way they would re-skin the chamberlain scene to be level appropriate to the party. The balancing mechanic is genre expectations. It's assumed (and from the examples it's the style the players are on board with) that 1st level players won't set goals to see the king or fight an ancient red dragon until it's appropriate for their level. I've never encountered first level characters who wanted to hunt down and kill a beholder. However, I've experienced it when they've gotten to 8th or 9th level. I think this is true for all editions of D&D, at least when you've been playing it a while. You know what is expected for your particular level. Those guidelines can be broken and bent when it makes for a more interesting story or if say one of the players is playing a character who's background includes being a noble or son of the king or some such and the party wants to see the king. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
Top