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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6206881" data-attributes="member: 22779"><p>I totally understand your point. But, there is the practical end of things as well. Not including a player in a scene might be perfectly okay, or it might not be.</p><p></p><p>For example, I play 3 hour sessions 1/week. Say a given scene lasts 40 minutes (totally random number). Excluding my character from that scene cuts me out of a significant portion of play time for that week. Yes, I can certainly sit quietly and observe, but, RPG's aren't really a spectator sport. I wouldn't really criticize a player for being a bit put out when he's sitting on his hands for a large chunk of a session because the DM framed the scene in such a way that his character just can't contribute.</p><p></p><p>I remember some years ago playing in a "Lost Tomb" type scenario where the tomb was filled with constructs and summoned elementals. The rogue basically sat on his thumbs for three sessions because he just couldn't contribute significantly to the adventure, outside of the occasional Search and Remove Traps roll. Nothing to talk to, and no sneak attack damage to any of the opponents. </p><p></p><p>I really think this was a mistake on the part of the DM. He should have changed the opponents in the adventure to include that player, not exclude.</p><p></p><p>Being sidelined is fine, once in a while. If you're playing 8 hour sessions, then who cares if you sit out for half an hour? Heck, you probably needed a pee break and a beverage anyway. Not a big deal. But, table realities can change that dynamic pretty quickly.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6206881, member: 22779"] I totally understand your point. But, there is the practical end of things as well. Not including a player in a scene might be perfectly okay, or it might not be. For example, I play 3 hour sessions 1/week. Say a given scene lasts 40 minutes (totally random number). Excluding my character from that scene cuts me out of a significant portion of play time for that week. Yes, I can certainly sit quietly and observe, but, RPG's aren't really a spectator sport. I wouldn't really criticize a player for being a bit put out when he's sitting on his hands for a large chunk of a session because the DM framed the scene in such a way that his character just can't contribute. I remember some years ago playing in a "Lost Tomb" type scenario where the tomb was filled with constructs and summoned elementals. The rogue basically sat on his thumbs for three sessions because he just couldn't contribute significantly to the adventure, outside of the occasional Search and Remove Traps roll. Nothing to talk to, and no sneak attack damage to any of the opponents. I really think this was a mistake on the part of the DM. He should have changed the opponents in the adventure to include that player, not exclude. Being sidelined is fine, once in a while. If you're playing 8 hour sessions, then who cares if you sit out for half an hour? Heck, you probably needed a pee break and a beverage anyway. Not a big deal. But, table realities can change that dynamic pretty quickly. [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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