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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Hussar" data-source="post: 6207899" data-attributes="member: 22779"><p>N'raac, your constant revision of what's actually being said is not helping the conversation. You're the only one claiming that it was "trivially easy" to summon the Glabrezu. In fact, you're the only one claiming that it's easy to use Astral Projection either. No one said it was "trivial" just that it was plausibly possible. </p><p></p><p>Like I said, I presumed that the PC would be evil if he's summoning demons to get wishes. An assumption on my part, I admit, but, I don't think it's a terribly far fetched one. So, again presuming a bit here, the wishes aren't likely going to be for fluffy kittens. </p><p></p><p>But, then again, you're defending the DM in my example here. Which basically hits it right home. Here's a DM who watched, for sessions, as the players planned and worked on a goal, and then, just as they were about to do it, pulled the rug out and expected things to just be fine and dandy.</p><p></p><p>Like I said, I can't believe people play with DM's like this. But, then again, I guess it takes all kinds. For me, a DM who is that oblivious to the players wishes, who honestly believes that completely wasting everyone's time for hours on end, is a DM I have no interest in playing with. Sorry, if you want to tell me a story, go right ahead, tell me a story. You want to have that much control over the game, rolling up the plot wagon to dole out information when it suits you? Fine and dandy.</p><p></p><p>But don't waste my time. If the players succeed, they succeed. If you didn't want them to succeed, you should never have allowed them to try in the first place.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6207899, member: 22779"] N'raac, your constant revision of what's actually being said is not helping the conversation. You're the only one claiming that it was "trivially easy" to summon the Glabrezu. In fact, you're the only one claiming that it's easy to use Astral Projection either. No one said it was "trivial" just that it was plausibly possible. Like I said, I presumed that the PC would be evil if he's summoning demons to get wishes. An assumption on my part, I admit, but, I don't think it's a terribly far fetched one. So, again presuming a bit here, the wishes aren't likely going to be for fluffy kittens. But, then again, you're defending the DM in my example here. Which basically hits it right home. Here's a DM who watched, for sessions, as the players planned and worked on a goal, and then, just as they were about to do it, pulled the rug out and expected things to just be fine and dandy. Like I said, I can't believe people play with DM's like this. But, then again, I guess it takes all kinds. For me, a DM who is that oblivious to the players wishes, who honestly believes that completely wasting everyone's time for hours on end, is a DM I have no interest in playing with. Sorry, if you want to tell me a story, go right ahead, tell me a story. You want to have that much control over the game, rolling up the plot wagon to dole out information when it suits you? Fine and dandy. But don't waste my time. If the players succeed, they succeed. If you didn't want them to succeed, you should never have allowed them to try in the first place. [/QUOTE]
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