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General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="N'raac" data-source="post: 6208613" data-attributes="member: 6681948"><p>Much of the problem is that it is coming from nowhere. It does not matter how long the PC's have lived in the kingdom. They don't know whether the balcony on the King's palace faces the town. They have no means of knowing whether the king is an evil tyrant or a kind, benevolent ruler. His ongoing consorting with dragons exists only when the players roll it into existence, so they cannot plan for a king who consorts with dragons. The players have no actual knowledge to assess how their characters would plan to engage with the chancellor or the king. Instead, they create the king and country around them, so they can't actually have knowledge of the king and country that, logically, characters living there would have.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>Seems to me it had two purposes, and one was to ensure no retribution against the town and its people. And he succeeded, so by the Indie tenets, there should be no such retribution.</p><p></p><p></p><p></p><p>"So the PC's decided to go see the King, whose reputation as a ruler and even as a man was completely unknown to them for perhaps he would agree to aid them on their quest" doesn't quite do it for me. Seriously, the King has NO reputation at all? If he has a reputation, at what point is it solid enough that the rolls can't change it? Maybe someone else actually directs the King, who is but a puppet/figurehead. Maybe the Drakes were truly Angels in disguise, testing the faith of the King. Perhaps the baby was a Shapechanged Lich. At what point is the backstory actually fixed?</p><p></p><p></p><p></p><p>They certainly could. They would remain differentiated in play. Perhaps they have the same spell book and select different spells, as dictated by their personalities.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6208613, member: 6681948"] Much of the problem is that it is coming from nowhere. It does not matter how long the PC's have lived in the kingdom. They don't know whether the balcony on the King's palace faces the town. They have no means of knowing whether the king is an evil tyrant or a kind, benevolent ruler. His ongoing consorting with dragons exists only when the players roll it into existence, so they cannot plan for a king who consorts with dragons. The players have no actual knowledge to assess how their characters would plan to engage with the chancellor or the king. Instead, they create the king and country around them, so they can't actually have knowledge of the king and country that, logically, characters living there would have. Seems to me it had two purposes, and one was to ensure no retribution against the town and its people. And he succeeded, so by the Indie tenets, there should be no such retribution. "So the PC's decided to go see the King, whose reputation as a ruler and even as a man was completely unknown to them for perhaps he would agree to aid them on their quest" doesn't quite do it for me. Seriously, the King has NO reputation at all? If he has a reputation, at what point is it solid enough that the rolls can't change it? Maybe someone else actually directs the King, who is but a puppet/figurehead. Maybe the Drakes were truly Angels in disguise, testing the faith of the King. Perhaps the baby was a Shapechanged Lich. At what point is the backstory actually fixed? They certainly could. They would remain differentiated in play. Perhaps they have the same spell book and select different spells, as dictated by their personalities. [/QUOTE]
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