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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="N'raac" data-source="post: 6209399" data-attributes="member: 6681948"><p>Once again, the rules actually say “The demon can use this ability to offer a mortal whatever he or she desires—but unless the <a href="http://www.d20srd.org/srd/spells/wish.htm" target="_blank"><em>wish</em></a> is used to create pain and suffering in the world, the glabrezu demands either terrible evil acts or great sacrifice as compensation.” I don’t see where they want to do so. They want to corrupt mortals. They want compensation in some form for granting wishes. Monte Haul would involve granting these wishes without enforcing the Demon’s requirements for same.</p><p></p><p></p><p> </p><p>I would hope you would adjudicate it in the manner you are asserting here that it would be appropriate to adjudicate it. I think many games would adjudicate it by prohibiting evil player characters, such that any character stooping to the level needed to extract a wish from a Glabrezu would quickly be an NPC.</p><p></p><p></p><p> </p><p>To me, that includes what the rules actually say about glabrezu granting wishes, which is not “they really want to give wishes out to mortals – summon one up and go to it”.</p><p></p><p></p><p> </p><p>Didn’t you tell us the player has constructed a location suitable for summoning the demon? He also had to have the time to Take 20 on the circle, the powdered circle component, and the time to bargain (those daily opposed CHA checks). And, yes, the demon had to have granted no wish in the past 30 days. And let us not forget the possibility that “The creature might later seek revenge.” Perhaps it will tempt your opponents into a Wish to oppose your objectives, whether to further an evil mortal’s path, or corrupt a good one.</p><p></p><p></p><p> </p><p>In many games, especially3e’s implicit magic market, locating a magic item or a spell for purchase is of no greater difficulty than acquiring the material components needed for spellcasting. How often is acquiring diamond dust actually played out? About as often as acquiring a potion is played out in the typical 3e game, actually. Of course, if we restrict one and not the other, then we change the balance of power.</p><p> </p><p>And your remaining comments bring us back to “casting Planar Binding to get a Wish is trivially easy”. Which is it? You waffle between “this takes considerable effort, risk and cost to the character/player and should not be lightly overridden by the GM” to “it’s simplicity itself, certainly much easier than acquiring a potion”. Again, which is it? It can’t be both!</p></blockquote><p></p>
[QUOTE="N'raac, post: 6209399, member: 6681948"] Once again, the rules actually say “The demon can use this ability to offer a mortal whatever he or she desires—but unless the [URL="http://www.d20srd.org/srd/spells/wish.htm"][I]wish[/I][/URL] is used to create pain and suffering in the world, the glabrezu demands either terrible evil acts or great sacrifice as compensation.” I don’t see where they want to do so. They want to corrupt mortals. They want compensation in some form for granting wishes. Monte Haul would involve granting these wishes without enforcing the Demon’s requirements for same. I would hope you would adjudicate it in the manner you are asserting here that it would be appropriate to adjudicate it. I think many games would adjudicate it by prohibiting evil player characters, such that any character stooping to the level needed to extract a wish from a Glabrezu would quickly be an NPC. To me, that includes what the rules actually say about glabrezu granting wishes, which is not “they really want to give wishes out to mortals – summon one up and go to it”. Didn’t you tell us the player has constructed a location suitable for summoning the demon? He also had to have the time to Take 20 on the circle, the powdered circle component, and the time to bargain (those daily opposed CHA checks). And, yes, the demon had to have granted no wish in the past 30 days. And let us not forget the possibility that “The creature might later seek revenge.” Perhaps it will tempt your opponents into a Wish to oppose your objectives, whether to further an evil mortal’s path, or corrupt a good one. In many games, especially3e’s implicit magic market, locating a magic item or a spell for purchase is of no greater difficulty than acquiring the material components needed for spellcasting. How often is acquiring diamond dust actually played out? About as often as acquiring a potion is played out in the typical 3e game, actually. Of course, if we restrict one and not the other, then we change the balance of power. And your remaining comments bring us back to “casting Planar Binding to get a Wish is trivially easy”. Which is it? You waffle between “this takes considerable effort, risk and cost to the character/player and should not be lightly overridden by the GM” to “it’s simplicity itself, certainly much easier than acquiring a potion”. Again, which is it? It can’t be both! [/QUOTE]
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