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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Wicht" data-source="post: 6209445" data-attributes="member: 221"><p>When running a high magic world, like Golarion, I roll a percentage die to see if the item is available in town. If the player has connections, I will arrange for them to be able to hunt down the item for a small price and then wait to have it delivered. The more powerful or unique the item, the less likely it is to be available easily and/or the longer the wait time for it to be made (some items have to be special made). But if you have the money and there are wizards making these things, I figure someone, somewhere is likely to be willing to make one for you. (Now on a lower magic world, like say Kingdoms of Kalamar, I might be more restrictive; but wizards will have their own difficulties there.) </p><p></p><p>Likewise, if a spell calls for a rather unique component, I may, depending on the nature of the component, impose a time penalty to wait for the component to be found and delivered.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6209445, member: 221"] When running a high magic world, like Golarion, I roll a percentage die to see if the item is available in town. If the player has connections, I will arrange for them to be able to hunt down the item for a small price and then wait to have it delivered. The more powerful or unique the item, the less likely it is to be available easily and/or the longer the wait time for it to be made (some items have to be special made). But if you have the money and there are wizards making these things, I figure someone, somewhere is likely to be willing to make one for you. (Now on a lower magic world, like say Kingdoms of Kalamar, I might be more restrictive; but wizards will have their own difficulties there.) Likewise, if a spell calls for a rather unique component, I may, depending on the nature of the component, impose a time penalty to wait for the component to be found and delivered. [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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