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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Ahnehnois" data-source="post: 6212828" data-attributes="member: 17106"><p>Even just going back to the early days of 2e takes us back a really long time. There was no internet. Reagan was president. The Berlin Wall was still up. This is not a new philosophy that I just made up. If it was the by the book norm for twenty years (more than that now that PF is the #1 rpg), that's a pretty reasonable baseline in my eyes.</p><p></p><p>Great! I haven't done it in quite a while, but it's certainly a very engaging activity, just completely different from roleplaying.</p><p></p><p>Uh, well...</p><p></p><p>Of course not. I never said anything to the effect that it was. I'm saying hypothetically that if someone does play a different game with a different social contract, that doesn't mean that they're inferior or that they're wasting their time or so on and so forth. I'm just saying that D&D (at least the version under discussion in this particular thread) is explicitly written to give the DM blanket authority over everything, including action resolution. Any analysis of this particular game should be taking this into account.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6212828, member: 17106"] Even just going back to the early days of 2e takes us back a really long time. There was no internet. Reagan was president. The Berlin Wall was still up. This is not a new philosophy that I just made up. If it was the by the book norm for twenty years (more than that now that PF is the #1 rpg), that's a pretty reasonable baseline in my eyes. Great! I haven't done it in quite a while, but it's certainly a very engaging activity, just completely different from roleplaying. Uh, well... Of course not. I never said anything to the effect that it was. I'm saying hypothetically that if someone does play a different game with a different social contract, that doesn't mean that they're inferior or that they're wasting their time or so on and so forth. I'm just saying that D&D (at least the version under discussion in this particular thread) is explicitly written to give the DM blanket authority over everything, including action resolution. Any analysis of this particular game should be taking this into account. [/QUOTE]
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