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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Wicht" data-source="post: 6212987" data-attributes="member: 221"><p>No...</p><p></p><p>I have repeatedly said I am <em>interpreting </em>the text in a way that maintain's game balance. I have made no changes to the text for my interpretation.</p><p></p><p></p><p></p><p></p><p>The spell does not mention racial abilities at all. Racial abilities must be included in special abilities, which are each and every one subject to DM fiat in this particular spell. </p><p></p><p>The simulacrum does not actually belong to the race in question, whatever race that is. Notice the text. <em>"Simulacrum creates an <strong>illusory duplicate</strong> of any creature. The duplicate creature is partially real and formed from ice or snow. It <strong>appears </strong>to be the same as the original, <strong>but </strong>it has only one-half of the real creature’s levels or Hit Dice (and the appropriate hit points, feats, skill ranks, and special abilities for <strong>a creatureof that <u>level or HD</u></strong>).</em>" </p><p></p><p>Notice the highlights. It is an illusion, not the real thing. It is partially real, but its not actually completely real. There is no mention of the creatures type or race. It appears to be the same, but it is not the same. It has the special abilities typical to a creature's level or HD. The word "creature" there is generic and there is no mention of race. It does not say it has the special abilities for a creature of that race. The underlined text specifically refers to level and HD. Not to race. </p><p></p><p>To read racial abilities into the text, you must add words to the text. </p><p></p><p></p><p></p><p>No I haven't. Your assertion is simply and factually wrong.</p><p></p><p>A simulacrum dragon might have a breath weapon. But there is nothing in the text that says it has to have any particular ability. Racial abilities are not mentioned at all, except as they are special abilities, and ALL special abilities are subject to DM discretion by a reasonable reading of the wording of the spell. </p><p></p><p>I would point out, that in reading some other threads on this, I am not alone in this interpretation: all special abilities are subject to DM discretion. There is nothing in the spell that mandates spell casting remains. Its simply not there and you cannot point to a sentence that says it. </p><p></p><p></p><p></p><p>"Nothing" except the DM, whose interpretation of what is permissible or not permissible under the spell, is the actual standard in each game in which this spell is going to be used. </p><p></p><p></p><p></p><p>Well I use Pathfinder and XP costs are not a factor (in point of fact I had already dispensed with xp cost when running 3.5 myself), so all you are doing is spending spell resources to manufacture potions and scrolls faster than you could otherwise do it. I don't find that particularly game-breaking. You still have to pay for the ingredients. </p><p></p><p></p><p></p><p>The spell requires a stronger DM hand than most others. But it is not broken unless you assume that all racial special abilities must be given to the illusionary creature.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6212987, member: 221"] No... I have repeatedly said I am [I]interpreting [/I]the text in a way that maintain's game balance. I have made no changes to the text for my interpretation. The spell does not mention racial abilities at all. Racial abilities must be included in special abilities, which are each and every one subject to DM fiat in this particular spell. The simulacrum does not actually belong to the race in question, whatever race that is. Notice the text. [I]"Simulacrum creates an [B]illusory duplicate[/B] of any creature. The duplicate creature is partially real and formed from ice or snow. It [B]appears [/B]to be the same as the original, [B]but [/B]it has only one-half of the real creature’s levels or Hit Dice (and the appropriate hit points, feats, skill ranks, and special abilities for [B]a creatureof that [u]level or HD[/u][/b][u][/u]).[/I]" Notice the highlights. It is an illusion, not the real thing. It is partially real, but its not actually completely real. There is no mention of the creatures type or race. It appears to be the same, but it is not the same. It has the special abilities typical to a creature's level or HD. The word "creature" there is generic and there is no mention of race. It does not say it has the special abilities for a creature of that race. The underlined text specifically refers to level and HD. Not to race. To read racial abilities into the text, you must add words to the text. No I haven't. Your assertion is simply and factually wrong. A simulacrum dragon might have a breath weapon. But there is nothing in the text that says it has to have any particular ability. Racial abilities are not mentioned at all, except as they are special abilities, and ALL special abilities are subject to DM discretion by a reasonable reading of the wording of the spell. I would point out, that in reading some other threads on this, I am not alone in this interpretation: all special abilities are subject to DM discretion. There is nothing in the spell that mandates spell casting remains. Its simply not there and you cannot point to a sentence that says it. "Nothing" except the DM, whose interpretation of what is permissible or not permissible under the spell, is the actual standard in each game in which this spell is going to be used. Well I use Pathfinder and XP costs are not a factor (in point of fact I had already dispensed with xp cost when running 3.5 myself), so all you are doing is spending spell resources to manufacture potions and scrolls faster than you could otherwise do it. I don't find that particularly game-breaking. You still have to pay for the ingredients. The spell requires a stronger DM hand than most others. But it is not broken unless you assume that all racial special abilities must be given to the illusionary creature. [/QUOTE]
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