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General Tabletop Discussion
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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Ahnehnois" data-source="post: 6225789" data-attributes="member: 17106"><p>That's Cortex Plus. My understanding is that the Plus is a very different approach.</p><p></p><p>The Cortex games differentiate substantially between characters; it's a skill-based system whose basic mechanics aren't all that different from d20. There is very little sense of balance between player characters; one could build a janitor and the other a fighter pilot.</p><p></p><p>They also mix in metagame mechanics, and the character traits range from totally in-world to totally meta. The flaws are strongly integrated into the action point system, which actively encourages the players to come up with plot ideas and bribe the GM with action (plot) points, who in turn is encouraged to screw the players over by creating misfortune and targeting their flaws and reward them with plot points when things go wrong. The relationship between players and GM is not equal, but it is a good deal more dynamic than D&D.</p><p></p><p>Which is all totally different from Marvel as I understand it.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6225789, member: 17106"] That's Cortex Plus. My understanding is that the Plus is a very different approach. The Cortex games differentiate substantially between characters; it's a skill-based system whose basic mechanics aren't all that different from d20. There is very little sense of balance between player characters; one could build a janitor and the other a fighter pilot. They also mix in metagame mechanics, and the character traits range from totally in-world to totally meta. The flaws are strongly integrated into the action point system, which actively encourages the players to come up with plot ideas and bribe the GM with action (plot) points, who in turn is encouraged to screw the players over by creating misfortune and targeting their flaws and reward them with plot points when things go wrong. The relationship between players and GM is not equal, but it is a good deal more dynamic than D&D. Which is all totally different from Marvel as I understand it. [/QUOTE]
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Community
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Fighters vs. Spellcasters (a case for fighters.)
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