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*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Ahnehnois" data-source="post: 6226802" data-attributes="member: 17106"><p>It's okay for the DM to rewrite the rules for anyone, for any reason. The secret door thing is an odd little rule that works differently from the way any other perception abilities do. It's also a very small niche ability. What are the odds that in an actual game session, an elf character will come within 5 yards of a secret door (that goes somewhere worth noting) and not be searching for it? If the DM wants to say "forget that elf thing, everyone just searches and spots and listens the normal way", I don't see the big deal. It's not a significant balance factor, and the elf's actually usable perception ability (the +2 to skills) still works.</p><p></p><p>I don't see that it matters much how a DM handles (or doesn't handle) the elf secret door ability.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6226802, member: 17106"] It's okay for the DM to rewrite the rules for anyone, for any reason. The secret door thing is an odd little rule that works differently from the way any other perception abilities do. It's also a very small niche ability. What are the odds that in an actual game session, an elf character will come within 5 yards of a secret door (that goes somewhere worth noting) and not be searching for it? If the DM wants to say "forget that elf thing, everyone just searches and spots and listens the normal way", I don't see the big deal. It's not a significant balance factor, and the elf's actually usable perception ability (the +2 to skills) still works. I don't see that it matters much how a DM handles (or doesn't handle) the elf secret door ability. [/QUOTE]
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Fighters vs. Spellcasters (a case for fighters.)
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