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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Savage Wombat" data-source="post: 6236454" data-attributes="member: 1932"><p>See, this is exactly the point. Hussar's experience is one of mean DMs trying to abuse the players to make them play his way. The problem is, he's never been in the position of having a player try to run roughshod over the DM, to the detriment both the game and the other players. Trust me, it's a pain.</p><p></p><p>Now, I've personally been in both kinds of games. And if you get a DM who literally (as Hussar seems to imply, at the end of the slippery slope) arbitrarily blocks any action by the players other than what he's planned - it's no fun, and you stop playing. But at the other end of the spectrum, we get players robbing the local magic shop with their first-level characters because the DM was inexperienced enough to realize that might happen, and wasn't prepared for it. And the game stops being fun and you stop playing.</p><p></p><p>I understand that a DM shouldn't be adversarial towards the players, but if the players are adversarial towards the DM - treating his presence as an obstacle to be overcome (Knights of the Dinner Table anyone?) you have an equal problem.</p></blockquote><p></p>
[QUOTE="Savage Wombat, post: 6236454, member: 1932"] See, this is exactly the point. Hussar's experience is one of mean DMs trying to abuse the players to make them play his way. The problem is, he's never been in the position of having a player try to run roughshod over the DM, to the detriment both the game and the other players. Trust me, it's a pain. Now, I've personally been in both kinds of games. And if you get a DM who literally (as Hussar seems to imply, at the end of the slippery slope) arbitrarily blocks any action by the players other than what he's planned - it's no fun, and you stop playing. But at the other end of the spectrum, we get players robbing the local magic shop with their first-level characters because the DM was inexperienced enough to realize that might happen, and wasn't prepared for it. And the game stops being fun and you stop playing. I understand that a DM shouldn't be adversarial towards the players, but if the players are adversarial towards the DM - treating his presence as an obstacle to be overcome (Knights of the Dinner Table anyone?) you have an equal problem. [/QUOTE]
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