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General Tabletop Discussion
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Fighters vs. Spellcasters (a case for fighters.)
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<blockquote data-quote="Neonchameleon" data-source="post: 6240883" data-attributes="member: 87792"><p>Wizard wins at everything except a straight up brawl or a rock climbing contest - skill points.</p><p></p><p></p><p> </p><p>The problem with this approach is that it doesn't say who the money favours.</p><p></p><p>Let's give the fighter and the wizard starting equipment. This means the wizard has his spellbook and a spell component pouch and the fighter has scale armour and a sword. Easy win to the wizard - you have to leave the wizard naked and weaponless for there to be a problem.</p><p></p><p>Now let's give the fighter and the wizard 2500 GP each. That <em>just</em> buys the fighter a +1 sword or +1 armour and a +1 shield. Meanwhile the wizard can buy a first level wand and a couple of dozen utility scrolls to store in the back of his spellbook. (And before someone mentions scrolls get used up, swords get outleveled so you need to replace them). The wizard can even make a <em>second</em> level wand if they want to spam something. Just about the only cheap magic items the fighter can buy are either usable by the wizard or not usable by the fighter.</p><p></p><p>15,000 GP? The Wizard buys a Blessed Book. Which costs only 1700 GP more than the fighter's +2 sword. Our wizard now has a spare spellbook.</p><p></p><p>Wizards quite simply get better use out of money than fighters because fighter gear is <em>expensive</em>. The only case where there's a contest is if you make both of them naked and weaponless - a very edge case. Spellbook to starting equipment the wizard's advantage is crushing, and it remains proportionate from there.</p><p></p><p>(And before someone says Bracers of Defence, a +1 Mithral Twilight Chain Shirt costs a little over 5000 GP for +5 to AC.)</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6240883, member: 87792"] Wizard wins at everything except a straight up brawl or a rock climbing contest - skill points. The problem with this approach is that it doesn't say who the money favours. Let's give the fighter and the wizard starting equipment. This means the wizard has his spellbook and a spell component pouch and the fighter has scale armour and a sword. Easy win to the wizard - you have to leave the wizard naked and weaponless for there to be a problem. Now let's give the fighter and the wizard 2500 GP each. That [I]just[/I] buys the fighter a +1 sword or +1 armour and a +1 shield. Meanwhile the wizard can buy a first level wand and a couple of dozen utility scrolls to store in the back of his spellbook. (And before someone mentions scrolls get used up, swords get outleveled so you need to replace them). The wizard can even make a [I]second[/I] level wand if they want to spam something. Just about the only cheap magic items the fighter can buy are either usable by the wizard or not usable by the fighter. 15,000 GP? The Wizard buys a Blessed Book. Which costs only 1700 GP more than the fighter's +2 sword. Our wizard now has a spare spellbook. Wizards quite simply get better use out of money than fighters because fighter gear is [I]expensive[/I]. The only case where there's a contest is if you make both of them naked and weaponless - a very edge case. Spellbook to starting equipment the wizard's advantage is crushing, and it remains proportionate from there. (And before someone says Bracers of Defence, a +1 Mithral Twilight Chain Shirt costs a little over 5000 GP for +5 to AC.) [/QUOTE]
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