Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6244845" data-attributes="member: 17106"><p>Epic level play is not exactly the middle of the road and I haven't done it in a while.</p><p></p><p>However, I was using an example of a character who was a half-dragon but otherwise a straight fighter IIRC. He probably started with around a modifier total of 11 for his ability scores, and probably had the maximum allowable inherent bonus in any that he cared about. I know he had an artifact sword with spectacular powers and some kind of smite ability (which I think is what killed the dragon). I would guess he had multiple additional artifact-level magic items, which may or may not have been relevant in the scenario I described. For me, an artifact magic item not only includes epic-level numerical bonuses, but some special power that violates conventional limits (an untyped bonus for example, or the ability to reroll or otherwise change the paradigm of a d20 roll, or some open-ended wishlike power). I'm sure the character also had an array of feats cherry-picked from all available sources, and probably over a million gp in nonartifact epic magic items. The player still uses the character's name as his message board avatar.</p><p></p><p>Another character I recall being in that party was a blind wizard, who had some kind of blindsight ability that I can't recall how he got, and I think was human and straight wizards up to 37 or so. As this was a new character (whereas the fighter had been played at earlier levels) I suspect the weight of his gear was marginally less. However, I'm sure he also had multiple limit-breaking artifacts, and probably the same ability scores and gp. He had a virtually limitless allotment of spells as characters of that level do. I'm sure he had some custom-designed epic spells (I like the epic spell system, though it requires a lot of adjudication). His blindsight may have been useful in targeting the dragon; I don't recall. However, the thought of him doing any direct or indirect harm to it was pretty unlikely.</p><p></p><p>My point would be that by having made it to 37th level, a character is pretty clearly not typical. If a character advances through play to that level, some pretty special things are accumulated in the process. If a character is created for that level, I assume a certain Darwinian aspect and treat the character as being super special. I'm not sure how a standard array, single-classed human with only garden-variety treasure fares in the wizard 37 vs fighter 37 comparison, but I don't think that's a reasonable comparison regardless.</p><p></p><p>To a lesser extent, I think the same logic applies to high-level play within the core rules. I don't assume that any wizard that made it to double-digit levels started with 15 Int, nor a fighter with 15 Str. High level is not an assumed part of a typical adventurer's career; high level characters are special.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6244845, member: 17106"] Epic level play is not exactly the middle of the road and I haven't done it in a while. However, I was using an example of a character who was a half-dragon but otherwise a straight fighter IIRC. He probably started with around a modifier total of 11 for his ability scores, and probably had the maximum allowable inherent bonus in any that he cared about. I know he had an artifact sword with spectacular powers and some kind of smite ability (which I think is what killed the dragon). I would guess he had multiple additional artifact-level magic items, which may or may not have been relevant in the scenario I described. For me, an artifact magic item not only includes epic-level numerical bonuses, but some special power that violates conventional limits (an untyped bonus for example, or the ability to reroll or otherwise change the paradigm of a d20 roll, or some open-ended wishlike power). I'm sure the character also had an array of feats cherry-picked from all available sources, and probably over a million gp in nonartifact epic magic items. The player still uses the character's name as his message board avatar. Another character I recall being in that party was a blind wizard, who had some kind of blindsight ability that I can't recall how he got, and I think was human and straight wizards up to 37 or so. As this was a new character (whereas the fighter had been played at earlier levels) I suspect the weight of his gear was marginally less. However, I'm sure he also had multiple limit-breaking artifacts, and probably the same ability scores and gp. He had a virtually limitless allotment of spells as characters of that level do. I'm sure he had some custom-designed epic spells (I like the epic spell system, though it requires a lot of adjudication). His blindsight may have been useful in targeting the dragon; I don't recall. However, the thought of him doing any direct or indirect harm to it was pretty unlikely. My point would be that by having made it to 37th level, a character is pretty clearly not typical. If a character advances through play to that level, some pretty special things are accumulated in the process. If a character is created for that level, I assume a certain Darwinian aspect and treat the character as being super special. I'm not sure how a standard array, single-classed human with only garden-variety treasure fares in the wizard 37 vs fighter 37 comparison, but I don't think that's a reasonable comparison regardless. To a lesser extent, I think the same logic applies to high-level play within the core rules. I don't assume that any wizard that made it to double-digit levels started with 15 Int, nor a fighter with 15 Str. High level is not an assumed part of a typical adventurer's career; high level characters are special. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fighters vs. Spellcasters (a case for fighters.)
Top