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Fighting a dragon (3.0)
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<blockquote data-quote="Sinjin the Rogue" data-source="post: 1053300" data-attributes="member: 2288"><p>"The bigger question is, what plans are YOU making? If that dragon is flying, stoneskinned, hasted, displaced, improved invisible, with Protection from Good and a few elemental protection spells up, how exactly are you going to stop it from just strafing you to death with hit-n-run attacks? As an individual you might have True Seeing on, but what about the rest of the group?"</p><p></p><p>I'm not at liberty to discuss what we are going to try to do to defeat the dragon's defenses. I don't want to tip off the DM.</p><p></p><p>We are attempting to build a strategy, but in preparing a strategy, our question is, what will the dragon be doing to prepare and what tactics will the dragon use.</p><p></p><p>We have to assume that the DM will play the dragon as ferociously as we can imagine, therefore, I have to ask myself, "what would I do if I was playing the dragon?" I don't know exactly how old or big the dragon is, so I can't know it's abilities, but that's okay, because I am not supposed to know all of the dragon's abilities, nor do I want to. As dangerous as this encounter will be, I don't want to ruin the thrill of not knowing.</p><p></p><p>I can make a number of assumptions though:</p><p></p><p>- The dragon is probably gargantuan in size at least.</p><p>- The dragon can cast spells as a 13th level sorcerer at least.</p><p>- The dragon has a very high AC</p><p>- Even against high AC's, the dragon will probably be able to hit with every attack.</p><p>- The dragon will know that we are coming and have time to prepare.</p><p>- The dragon's breath weapon has the potential to kill all of us with one shot, maybe two shots on the two tanks who have more hit points.</p><p>- The dragon will do everything possible to keep the cleric from getting into touch range.</p><p></p><p>As far as freedom of movement goes, here's the description from the SRD:</p><p></p><p>"This spell enables the character or the creature the character touches to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement.</p><p></p><p>The spell also allows a character to move and attack normally while underwater, even with cutting weapons and with bludgeoning weapons provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing."</p><p></p><p>It does not say anything about avoiding grapples. Is that something in the PHB?</p></blockquote><p></p>
[QUOTE="Sinjin the Rogue, post: 1053300, member: 2288"] "The bigger question is, what plans are YOU making? If that dragon is flying, stoneskinned, hasted, displaced, improved invisible, with Protection from Good and a few elemental protection spells up, how exactly are you going to stop it from just strafing you to death with hit-n-run attacks? As an individual you might have True Seeing on, but what about the rest of the group?" I'm not at liberty to discuss what we are going to try to do to defeat the dragon's defenses. I don't want to tip off the DM. We are attempting to build a strategy, but in preparing a strategy, our question is, what will the dragon be doing to prepare and what tactics will the dragon use. We have to assume that the DM will play the dragon as ferociously as we can imagine, therefore, I have to ask myself, "what would I do if I was playing the dragon?" I don't know exactly how old or big the dragon is, so I can't know it's abilities, but that's okay, because I am not supposed to know all of the dragon's abilities, nor do I want to. As dangerous as this encounter will be, I don't want to ruin the thrill of not knowing. I can make a number of assumptions though: - The dragon is probably gargantuan in size at least. - The dragon can cast spells as a 13th level sorcerer at least. - The dragon has a very high AC - Even against high AC's, the dragon will probably be able to hit with every attack. - The dragon will know that we are coming and have time to prepare. - The dragon's breath weapon has the potential to kill all of us with one shot, maybe two shots on the two tanks who have more hit points. - The dragon will do everything possible to keep the cleric from getting into touch range. As far as freedom of movement goes, here's the description from the SRD: "This spell enables the character or the creature the character touches to move and attack normally for the duration of the spell, even under the influence of magic that usually impedes movement. The spell also allows a character to move and attack normally while underwater, even with cutting weapons and with bludgeoning weapons provided that the weapon is wielded in the hand rather than hurled. The freedom of movement spell does not, however, allow water breathing." It does not say anything about avoiding grapples. Is that something in the PHB? [/QUOTE]
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