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Fighting blind without Blind-fighting
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<blockquote data-quote="Twowolves" data-source="post: 3378788" data-attributes="member: 18093"><p>I thought seriously about rogue levels, but I figured the +10' movement would make up for the short range of her gaze attack (30'). With shot on the run and skirmish, she'll still do extra damage (1d6 vs 2d6), keep him constantly in range, and I wouldn't have to worry about him just hauling butt off in some random direction, staying out of gaze range and dropping her with one full attack hail of arrows.</p><p></p><p>I feel pretty silly not having looked for the Blinded condition just to start with, instead of reading the combat chapter for what I needed (silly me, thinking the combat chapter would have that kind of info).</p></blockquote><p></p>
[QUOTE="Twowolves, post: 3378788, member: 18093"] I thought seriously about rogue levels, but I figured the +10' movement would make up for the short range of her gaze attack (30'). With shot on the run and skirmish, she'll still do extra damage (1d6 vs 2d6), keep him constantly in range, and I wouldn't have to worry about him just hauling butt off in some random direction, staying out of gaze range and dropping her with one full attack hail of arrows. I feel pretty silly not having looked for the Blinded condition just to start with, instead of reading the combat chapter for what I needed (silly me, thinking the combat chapter would have that kind of info). [/QUOTE]
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Fighting blind without Blind-fighting
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