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*Pathfinder & Starfinder
Fighting Deffensivly Feat
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5194586" data-attributes="member: 35909"><p>Try here: <a href="http://www.crystalkeep.com/d20/rules/DnD3.5Index-Feats.pdf" target="_blank">http://www.crystalkeep.com/d20/rules/DnD3.5Index-Feats.pdf</a></p><p>Page 43-44 seem the most helpful, but feel free to poke around.</p><p></p><p>The feat you're thinking of is Defensive Strike, from C.Warrior. Do note that normally a total defense action means no attacks of opportunity, so you should stick to fighting defensively, IMO.</p><p></p><p>You'll want 5 Tumble ranks for the bonus. If Oriental Adventures is available, it added the rule that every....ten(?) ranks after the first five further increases the fighting defensive / total defense AC bonuses by +1 and +2 respectively, iirc.</p><p></p><p>Also get the <a href="http://www.d20srd.org/srd/variant/buildingCharacters/characterTraits.htm#cautious" target="_blank">Cautious</a> trait.</p><p></p><p>Combat Expertise stacks with defensive fighting, and is worth getting.</p><p></p><p>Exhausting Defense tactical feat may or may not be worth your time. It has a long setup time on its own, it helps to have a spellcaster to make enemies fatigued or exhausted for you to speed the process up.</p><p></p><p>Deadly Defense (C.Scoundrel) lets you deal +1d6 damage when fighting defensively and not using a shield.</p><p></p><p>On the other hand, Shield Ward (requires Shield Specialization, both in PHB 2) would add your shield AC to touch AC and against combat maneuvers like tripping and is a solid option for a tank character.</p><p></p><p>In any case, go Rogue 4 or Barbarian 2, or Warblade 2...get Uncanny Dodge from somewhere! All the Expertise and defensive fighting bonuses to AC are considered dodge bonuses. You do NOT want to get caught flatfooted and lose them. Likewise, 5 ranks in balance is a worthy investment -- any creature balancing (narrow or uneven surface, grease spell, etc...) loses its dex to AC...unless it has 5 ranks in balance. UD and Balance ranks alone will protect you from the majority of situations where you could lose all your massive AC bonuses.</p><p></p><p>It's slightly unrelated, but I really think if you have the feats for it (you need Dodge and Mobility, though the latter can be gained as a +1 armor enhancement in Magic Item Compendium), Elusive Target tactical feat from C.Warrior would help your character alot. Negating Power Attack completely and making enemies pay dearly for flanking you are strong options.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5194586, member: 35909"] Try here: [url]http://www.crystalkeep.com/d20/rules/DnD3.5Index-Feats.pdf[/url] Page 43-44 seem the most helpful, but feel free to poke around. The feat you're thinking of is Defensive Strike, from C.Warrior. Do note that normally a total defense action means no attacks of opportunity, so you should stick to fighting defensively, IMO. You'll want 5 Tumble ranks for the bonus. If Oriental Adventures is available, it added the rule that every....ten(?) ranks after the first five further increases the fighting defensive / total defense AC bonuses by +1 and +2 respectively, iirc. Also get the [url=http://www.d20srd.org/srd/variant/buildingCharacters/characterTraits.htm#cautious]Cautious[/url] trait. Combat Expertise stacks with defensive fighting, and is worth getting. Exhausting Defense tactical feat may or may not be worth your time. It has a long setup time on its own, it helps to have a spellcaster to make enemies fatigued or exhausted for you to speed the process up. Deadly Defense (C.Scoundrel) lets you deal +1d6 damage when fighting defensively and not using a shield. On the other hand, Shield Ward (requires Shield Specialization, both in PHB 2) would add your shield AC to touch AC and against combat maneuvers like tripping and is a solid option for a tank character. In any case, go Rogue 4 or Barbarian 2, or Warblade 2...get Uncanny Dodge from somewhere! All the Expertise and defensive fighting bonuses to AC are considered dodge bonuses. You do NOT want to get caught flatfooted and lose them. Likewise, 5 ranks in balance is a worthy investment -- any creature balancing (narrow or uneven surface, grease spell, etc...) loses its dex to AC...unless it has 5 ranks in balance. UD and Balance ranks alone will protect you from the majority of situations where you could lose all your massive AC bonuses. It's slightly unrelated, but I really think if you have the feats for it (you need Dodge and Mobility, though the latter can be gained as a +1 armor enhancement in Magic Item Compendium), Elusive Target tactical feat from C.Warrior would help your character alot. Negating Power Attack completely and making enemies pay dearly for flanking you are strong options. [/QUOTE]
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