Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
[Fighting Fantasy] Bloodsword v2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jfdlsjfd" data-source="post: 9560931" data-attributes="member: 42856"><p>So, we accept to pay what we promised to pay. We're not cheap adventurers. Also, it's wise within the context of this book.</p><p></p><p>We're immediately rewarded by her smile and we notice she's not some toothless crone as we initially thought but her face is one of a "proud and handsome woman."</p><p></p><p><em>I don't know what to do with this information. Male characters would probably feel more at ease with giving money to a pretty woman than a handsome woman, wouldn't they? Anyway, it doesn't matter since our group is composed exclusively of straight women. </em></p><p></p><p>She sweetens the deal by giving us an herbal salve to sooth the wounds (one item, 5 doses, each giving back +1d6 HP). </p><p></p><p>Had we known, we'd have promised her 10 gp for her reading.</p><p></p><p>After this event, we regroup with the caravan of travellers crossing south-eastern Kracht together to mitigate the danger. <em>Great, maybe it will an opportunity to learn what we're doing here? Were we press-ganged into being guards for them? </em></p><p></p><p>We notice they have split into two crowds. One listening to a bard playing the flute, another enthralled by a game of Krarthian checkers. We are informed that it is strange, since Krarthian checkers is practiced by nobility, and the simple minds of the merchant class wouldn't be sophisticated enough to enjoy this game.</p><p></p><p>Wow, we're being judgmental but to be honest, Dragon Warrior was low fantasy, more akin to a middle ages morality, and that's totally what someone from the period would think. </p><p></p><p>As we get closer to the bard, he offers to play an instrument alongside his song. Esmeralda summons a Faltyn to create music, showcasing that generative transdimensional intelligence can create soulful music quicker than anyone can learn to handle an instrument. The audience likes our song and gives us money. The Faltyn takes his share, and we're left with 5 gold (minus the 2 we gave the reader, we're now net positive with 3 golds, only a few sections into this adventure.</p><p></p><p>We're now focussing on the game of checkers. The merchants are so into it that they don't greet us back when we salute them. We look at the game for some time, before Salvia remarks that they are probably not playing Krarthian checkers, since they are making many illegal moves. She's then offered to use ESP. Out of the blue. Sure, why not?</p><p></p><p>We detect their thoughts and it confirms that they are not playing bona fide Krarthian checkers, but cooperating to create patterns on the board. THey continue until all the white pieces are centered on the board, and the black pieces are surrounding them. When a black piece takes a white piece, a merchant leaves the group and goes to bed. At last, the two players nods and wrap their game without finishing it. Something is really amiss.</p><p></p><p>We're asked if we want to go to bed or stay awake?</p><p></p><p>Honestly, we are probably guards in this caravan, even if we can't remeber a thing about our presence here, and it was emphasized that merchants travelled together for protection, so it wouldn't be wise to go to sleep. Also, we just remarked something odd. </p><p></p><p>I guess we'll stay awake...</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9560931, member: 42856"] So, we accept to pay what we promised to pay. We're not cheap adventurers. Also, it's wise within the context of this book. We're immediately rewarded by her smile and we notice she's not some toothless crone as we initially thought but her face is one of a "proud and handsome woman." [I]I don't know what to do with this information. Male characters would probably feel more at ease with giving money to a pretty woman than a handsome woman, wouldn't they? Anyway, it doesn't matter since our group is composed exclusively of straight women. [/I] She sweetens the deal by giving us an herbal salve to sooth the wounds (one item, 5 doses, each giving back +1d6 HP). Had we known, we'd have promised her 10 gp for her reading. After this event, we regroup with the caravan of travellers crossing south-eastern Kracht together to mitigate the danger. [I]Great, maybe it will an opportunity to learn what we're doing here? Were we press-ganged into being guards for them? [/I] We notice they have split into two crowds. One listening to a bard playing the flute, another enthralled by a game of Krarthian checkers. We are informed that it is strange, since Krarthian checkers is practiced by nobility, and the simple minds of the merchant class wouldn't be sophisticated enough to enjoy this game. Wow, we're being judgmental but to be honest, Dragon Warrior was low fantasy, more akin to a middle ages morality, and that's totally what someone from the period would think. As we get closer to the bard, he offers to play an instrument alongside his song. Esmeralda summons a Faltyn to create music, showcasing that generative transdimensional intelligence can create soulful music quicker than anyone can learn to handle an instrument. The audience likes our song and gives us money. The Faltyn takes his share, and we're left with 5 gold (minus the 2 we gave the reader, we're now net positive with 3 golds, only a few sections into this adventure. We're now focussing on the game of checkers. The merchants are so into it that they don't greet us back when we salute them. We look at the game for some time, before Salvia remarks that they are probably not playing Krarthian checkers, since they are making many illegal moves. She's then offered to use ESP. Out of the blue. Sure, why not? We detect their thoughts and it confirms that they are not playing bona fide Krarthian checkers, but cooperating to create patterns on the board. THey continue until all the white pieces are centered on the board, and the black pieces are surrounding them. When a black piece takes a white piece, a merchant leaves the group and goes to bed. At last, the two players nods and wrap their game without finishing it. Something is really amiss. We're asked if we want to go to bed or stay awake? Honestly, we are probably guards in this caravan, even if we can't remeber a thing about our presence here, and it was emphasized that merchants travelled together for protection, so it wouldn't be wise to go to sleep. Also, we just remarked something odd. I guess we'll stay awake... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
[Fighting Fantasy] Bloodsword v2
Top