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[Fighting Fantasy] Bloodsword v2
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9572863" data-attributes="member: 42856"><p>When reading the book out of sequence, you're still allowed to get higher level characters as if they had done the other book. The best case is a 12th level warrior with 72 HP and the worst case a 60 HP wizard. If you're travelling alone, gearing up takes 5 inventory slots (iron rations, gloves, cloack, bedroll, brazier). Since you're forced to take the Blood Sword hilt with you, and it's better not to drop your weapon and armour, that's only two space left of an extra item.</p><p></p><p>It is theoretically possible to pass the encounter sequence with both the crucifix of St Ashanax and the Orb of Fire, with a total loss of 6 HP. But it requires dropping valuable and useful loot to gear up. If you don't, you could get 5d6+10 HP loss, so an average of 26 HP loss, something that is survivable. I think the authors might have written this by balancing against a single high HP character...</p><p></p><p>But playing solo requires to bypass the Eislaken later, which is only possible with choosing the appropriate items, meaning it's highly random on the first playthrough. A single Enchanter with 34 HP left might not even survive the first round against the Eislaken, with 8 attacks doing 23 DPR on average (0-80 range), and would most probably be dead before firing his second spell. And there is no spell to instakill the Eislaken.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9572863, member: 42856"] When reading the book out of sequence, you're still allowed to get higher level characters as if they had done the other book. The best case is a 12th level warrior with 72 HP and the worst case a 60 HP wizard. If you're travelling alone, gearing up takes 5 inventory slots (iron rations, gloves, cloack, bedroll, brazier). Since you're forced to take the Blood Sword hilt with you, and it's better not to drop your weapon and armour, that's only two space left of an extra item. It is theoretically possible to pass the encounter sequence with both the crucifix of St Ashanax and the Orb of Fire, with a total loss of 6 HP. But it requires dropping valuable and useful loot to gear up. If you don't, you could get 5d6+10 HP loss, so an average of 26 HP loss, something that is survivable. I think the authors might have written this by balancing against a single high HP character... But playing solo requires to bypass the Eislaken later, which is only possible with choosing the appropriate items, meaning it's highly random on the first playthrough. A single Enchanter with 34 HP left might not even survive the first round against the Eislaken, with 8 attacks doing 23 DPR on average (0-80 range), and would most probably be dead before firing his second spell. And there is no spell to instakill the Eislaken. [/QUOTE]
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[Fighting Fantasy] Bloodsword v2
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