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[Fighting Fantasy] Bloodsword v2
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9573556" data-attributes="member: 42856"><p>I guess my cliffhanger was much too obvious to your trained eyes: indeed, the jug of milk is an important plot item. But not important enough that we choose to take the sustenance and clothes from the poor downtrodden mother, even if it is objectively the right, psychpathic choice.</p><p></p><p>Anyway, after our heroic act of child-saving (consisting of muttering a prayer), the elder of the village introduces the lanky girl as Uraba, the Seer. Seers are those people who apparently are outside the power of the Wytch-King of Wyrd and who openly defy his powers. She make jokes about him that makes the other people uneasy.</p><p></p><p><em>They must just be non-ethnic Wyrdians, and therefore have nothing to fear from their nightmares. Somehow this sentence makes sense.</em></p><p></p><p>She's describing as having a striking appearance, as <em>her head is shaved completely except for a long ponytail of yellow hair, a band of white paint runs across her eyes and in the middle of her forehead there is a tattoo in the shape of an open circle. </em></p><p></p><p>We regain mucho HP for the night that is extremely restful thanks to the presence of said Seer, except that we cheated healing earlier so we're at full HP.</p><p></p><p>[ATTACH=full]395046[/ATTACH]</p><p><em>She also seems to be able to ignore the climate somehow. Also, a braid.</em></p><p></p><p>We meet her again in the morning as we leave. She waited for us aside to speak with us and give us an Iron Bell. She tells us that our destiny is to reforge the Blood Sword and confront the True Magi, and that Wyrd is just a step for us, and she explains that in the past, the Wytch-King was a kind and benevolent man who used his powers to make Wyrd a peaceful paradise for its inhabitant, a true Land of Plenty, but he started to make nightmares and now the whole country is devastated.</p><p></p><p>She informs us that to get to the palace, we'll need to cross the Forest of Thorns, were the Elves will try to stop us and we'll either fight them with swords or a game of checkers, then we'll need to outrun wolf hounds, then we will need face Gristun, a monstrous ghoul who guards the three palace gates.</p><p></p><p>We're offered the opportunity to ask one final question, about the gate (518), the hounds (483) or the elves (277).</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9573556, member: 42856"] I guess my cliffhanger was much too obvious to your trained eyes: indeed, the jug of milk is an important plot item. But not important enough that we choose to take the sustenance and clothes from the poor downtrodden mother, even if it is objectively the right, psychpathic choice. Anyway, after our heroic act of child-saving (consisting of muttering a prayer), the elder of the village introduces the lanky girl as Uraba, the Seer. Seers are those people who apparently are outside the power of the Wytch-King of Wyrd and who openly defy his powers. She make jokes about him that makes the other people uneasy. [I]They must just be non-ethnic Wyrdians, and therefore have nothing to fear from their nightmares. Somehow this sentence makes sense.[/I] She's describing as having a striking appearance, as [I]her head is shaved completely except for a long ponytail of yellow hair, a band of white paint runs across her eyes and in the middle of her forehead there is a tattoo in the shape of an open circle. [/I] We regain mucho HP for the night that is extremely restful thanks to the presence of said Seer, except that we cheated healing earlier so we're at full HP. [ATTACH type="full" width="269px" alt="1738450878746.png"]395046[/ATTACH] [I]She also seems to be able to ignore the climate somehow. Also, a braid.[/I] We meet her again in the morning as we leave. She waited for us aside to speak with us and give us an Iron Bell. She tells us that our destiny is to reforge the Blood Sword and confront the True Magi, and that Wyrd is just a step for us, and she explains that in the past, the Wytch-King was a kind and benevolent man who used his powers to make Wyrd a peaceful paradise for its inhabitant, a true Land of Plenty, but he started to make nightmares and now the whole country is devastated. She informs us that to get to the palace, we'll need to cross the Forest of Thorns, were the Elves will try to stop us and we'll either fight them with swords or a game of checkers, then we'll need to outrun wolf hounds, then we will need face Gristun, a monstrous ghoul who guards the three palace gates. We're offered the opportunity to ask one final question, about the gate (518), the hounds (483) or the elves (277). [/QUOTE]
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