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[Fighting Fantasy] Bloodsword v2
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9580862" data-attributes="member: 42856"><p>After that, and assuming the group is reunited, we're offered a cool moment. There is a <em>third </em>what will you do as a group event, where the grop is facing a chasm with light slab that can be walked on... but which cycle in and out of existence. And we obviously nee to cross it to continue...</p><p></p><p>Unless there is an Enchanter in the party, who sigh at the risk of jumping between slabs, even if they weren't blinking in and out, and just cast Immediate Deliverance (our short-distance Teleportation spell) to move the group on the other side, eyerolling at this trap.</p><p></p><p>I love it.</p><p></p><p><em>Though we could have used the opportunity to unroll our flying carpet as well. </em></p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9580862, member: 42856"] After that, and assuming the group is reunited, we're offered a cool moment. There is a [I]third [/I]what will you do as a group event, where the grop is facing a chasm with light slab that can be walked on... but which cycle in and out of existence. And we obviously nee to cross it to continue... Unless there is an Enchanter in the party, who sigh at the risk of jumping between slabs, even if they weren't blinking in and out, and just cast Immediate Deliverance (our short-distance Teleportation spell) to move the group on the other side, eyerolling at this trap. I love it. [I]Though we could have used the opportunity to unroll our flying carpet as well. [/I] [/QUOTE]
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[Fighting Fantasy] Bloodsword v2
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