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[Fighting Fantasy] Bloodsword v2
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9581487" data-attributes="member: 42856"><p>We finally reach the other side of the fortification, having successfully crossed the Path of Confusion. We're in the castle courtyard, where absolutely nothing happens -- and this a marvelous time to recount our last 3 healing options: 2, 6, 4, yielding 12 HP, half of which heals Salvia, the other half fill Winny (13 to 19 HP). Only Trixie is still injured at 11 HP.</p><p></p><p>[ATTACH=full]395797[/ATTACH]</p><p></p><p>Another nice art. We must be at an important section.</p><p></p><p>We cross the courtyard and approach the main dungeon. "A number of pallid men and women seem to be moving like in a dance, but we hear no music".<em> Hey, gamebook, with the game lore and the illustration, don't kid me, those are ghosts, you can use that word.</em></p><p></p><p>One by one, they dissolve, and when we reach the door, we hear the faint noise of distant shrieks, of pleasure or agony, we can't tell. We can read on the mantel: "Here is the journey's end. After life's fistful fever, sleep thee well."</p><p></p><p>Old English thee, as in the Ultima games. And Shakespeare, who is also quite renowned.</p><p></p><p></p><p>We cross the door. finding ourselves in an octogonal room. On the floor, traced with silver dust, a square with runic symbols, and candles the angles. We can take them if we want.</p><p></p><p><em>Why wouldn't we? They are strange magical item near the end of the gamebook, I think we can safely drop our cloaks at this point. </em></p><p><em>But... how exactly are we going to collect silver dust on the floor? It must take an inordinate amount of time without a vacuum cleaner or even a simple broom. Will that stop adventurers from expanding their inventory? You bet not. </em></p><p></p><p>After leaving this room, we carefully avoid to enter the magical square, walk past a statue of an executioner holding a scythe and a head that seem to be looking at us (<em>creepy</em>!) and we reach the safety of the other side of the room. With no little relief, we pass the door into the next room. And Winny is decapitated by the scythe-holding executioner, viciously wielding his weapon. There is nothing that Winny can do, and in her misery "the player evaporates in a thin mist".</p><p></p><p><em>Hello, anyone can hear me? I am a player of the book and somehow I was instructed to turn into a thin mist... Is anyone there? why is the world all in black and white? And do you have news of what happened to my character? Is she behind that big bright tunnel exit I can see over there?</em></p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9581487, member: 42856"] We finally reach the other side of the fortification, having successfully crossed the Path of Confusion. We're in the castle courtyard, where absolutely nothing happens -- and this a marvelous time to recount our last 3 healing options: 2, 6, 4, yielding 12 HP, half of which heals Salvia, the other half fill Winny (13 to 19 HP). Only Trixie is still injured at 11 HP. [ATTACH type="full" alt="1739055130292.png"]395797[/ATTACH] Another nice art. We must be at an important section. We cross the courtyard and approach the main dungeon. "A number of pallid men and women seem to be moving like in a dance, but we hear no music".[I] Hey, gamebook, with the game lore and the illustration, don't kid me, those are ghosts, you can use that word.[/I] One by one, they dissolve, and when we reach the door, we hear the faint noise of distant shrieks, of pleasure or agony, we can't tell. We can read on the mantel: "Here is the journey's end. After life's fistful fever, sleep thee well." Old English thee, as in the Ultima games. And Shakespeare, who is also quite renowned. We cross the door. finding ourselves in an octogonal room. On the floor, traced with silver dust, a square with runic symbols, and candles the angles. We can take them if we want. [I]Why wouldn't we? They are strange magical item near the end of the gamebook, I think we can safely drop our cloaks at this point. But... how exactly are we going to collect silver dust on the floor? It must take an inordinate amount of time without a vacuum cleaner or even a simple broom. Will that stop adventurers from expanding their inventory? You bet not. [/I] After leaving this room, we carefully avoid to enter the magical square, walk past a statue of an executioner holding a scythe and a head that seem to be looking at us ([I]creepy[/I]!) and we reach the safety of the other side of the room. With no little relief, we pass the door into the next room. And Winny is decapitated by the scythe-holding executioner, viciously wielding his weapon. There is nothing that Winny can do, and in her misery "the player evaporates in a thin mist". [I]Hello, anyone can hear me? I am a player of the book and somehow I was instructed to turn into a thin mist... Is anyone there? why is the world all in black and white? And do you have news of what happened to my character? Is she behind that big bright tunnel exit I can see over there?[/I] [/QUOTE]
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[Fighting Fantasy] Bloodsword v2
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