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[Fighting Fantasy] Bloodsword v2
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<blockquote data-quote="Jfdlsjfd" data-source="post: 9583643" data-attributes="member: 42856"><p>Thanatos shouts a challenge, offering an honorable duel, adding though that he can prevail against countless foes.</p><p></p><p>We're preparing to jump all at once from four direction when... Well, you know who can't decline a formal challenge? Who can't stand to be called a coward and who don't condone dishonourable tactics?</p><p></p><p>Winny accepts the challenge.</p><p></p><p></p><p><em>However, accepting a challenge doesn't mean coming unprepared for the challenge. Since we're allowed to switch inventory whenever we want outside of a fight, and a fight isn't started before the first die is rolled, there is still time to arm our champion properly, by equipping them with Blutgetranker since Thanatos is the first foe we fight explicitely described as a Giant, so the sword will deal 2d6+2 damage. We've been hauling that sword around for nearly two books, it was given to us by Balhazar for saving him from the Assassin. Also, Winny should wear the +1 brooch of defense usually worn by Esmeralda. And she should wear the skull amulet, which we are informed by the fight section that as Thanatos is undead, the Amulet grants a hefty +7 AR and +7 damage against undead. It's the Sommermulet! Not sure we'll meet a lot of undead going further but hey...</em></p><p></p><p>We therefore have two titanic foes:</p><p></p><p>Thanatos, Death Incarnate, FP 8, PA 8, AR 2, HP 45, Damage 4d6, Awareness 7</p><p>Winny, Death Survivor, FP 10, PA 6, AR 11 (3 chainmail, +1 brooch, + 7 amulet), Damage 2d6+9, Awareness 6</p><p></p><p>Round 1:</p><p></p><p>Thanatos rolls 8, and deals 20 damage -- reduced to 9. Still, Winny is only 10 HP left.</p><p>Winny rolls 11, and misses. She use on dose of her salve of healing -- it's never wasted to pay the old woman at section 1 (+10 HP).</p><p></p><p>Round 2:</p><p></p><p>Thanatos rolls a 6 and inflicts 15 HP with his mighty sword, reduced to 6 by the glowing amulet of Death and the layered armour.</p><p>Winny rolls a 4, and hits Thanatos soundly for 10+9 = 19 damage, reduced to 17.</p><p></p><p>Round 3:</p><p></p><p>Thatanos rolls a 7 and inflicts a measly 10 damage, barely scraping Winny after armour. Still, she's down to 12 HP.</p><p>She rolls another 4, and inflicts 7+9-2= 14 damage. Thanatos is now near half-dead at 14 HP.</p><p></p><p>Round 4:</p><p></p><p>Thanatos rolls a 7 and inflicts a deep wound (9 HP... after armour), reducing Winny to 3 HP.</p><p>Winny quaffs a dose of healing salve (is this how you're supposed to use a salve?) and gets back to 6 HP -- hum.</p><p>Winny attacks, rolls a 12, and miss.</p><p></p><p>Round 5:</p><p></p><p>Thatanos rolls a 9 and misses.</p><p>Winny rolls a 12 again and misses.</p><p></p><p>The fighters circles themselves, looking carefully at the slightest opening in their defense. The next strike might be the last...</p><p></p><p>Round 6:</p><p></p><p>Thanatos rolls a 9 and misses.</p><p>Winny rolls a 11 and misses -- damn frostbite. It would have been a solid hit if she had worn gloves during the trek to Wyrd.</p><p></p><p>The circling continues, tension heigthens.</p><p></p><p>Round 7:</p><p></p><p>Thanatos rolls a 10 and misses.</p><p>Winny rolls a 3! Her sword inflicts 14 damage, but the Giant's armour turns this deadly wound into a deep slash... but not a fatal one. The Giant stands, with 2 HP. Winny applies some more salve (back to 12 HP).</p><p></p><p>Round 8:</p><p></p><p>Thanatos rolls a 6 and hits Winny, inflicting 13-9 = 4 HP.</p><p>Winny rolls a 5 and barely graze the giant's skin for 2+9-2= 9 HP.</p><p></p><p>While the blow itself would have glanced on Thanatos' armour, the bright light of the Sommermulet shines and turn the Deathlord into a fine dust.</p><p></p><p>Winny emerges, as victorious as honourable, from this duel.</p><p></p><p><em>It may have been our longest fight in this series. Also, it was tense. I wasn't sure if we would emerge victorious despite our greatly improved stats. </em></p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 9583643, member: 42856"] Thanatos shouts a challenge, offering an honorable duel, adding though that he can prevail against countless foes. We're preparing to jump all at once from four direction when... Well, you know who can't decline a formal challenge? Who can't stand to be called a coward and who don't condone dishonourable tactics? Winny accepts the challenge. [I]However, accepting a challenge doesn't mean coming unprepared for the challenge. Since we're allowed to switch inventory whenever we want outside of a fight, and a fight isn't started before the first die is rolled, there is still time to arm our champion properly, by equipping them with Blutgetranker since Thanatos is the first foe we fight explicitely described as a Giant, so the sword will deal 2d6+2 damage. We've been hauling that sword around for nearly two books, it was given to us by Balhazar for saving him from the Assassin. Also, Winny should wear the +1 brooch of defense usually worn by Esmeralda. And she should wear the skull amulet, which we are informed by the fight section that as Thanatos is undead, the Amulet grants a hefty +7 AR and +7 damage against undead. It's the Sommermulet! Not sure we'll meet a lot of undead going further but hey...[/I] We therefore have two titanic foes: Thanatos, Death Incarnate, FP 8, PA 8, AR 2, HP 45, Damage 4d6, Awareness 7 Winny, Death Survivor, FP 10, PA 6, AR 11 (3 chainmail, +1 brooch, + 7 amulet), Damage 2d6+9, Awareness 6 Round 1: Thanatos rolls 8, and deals 20 damage -- reduced to 9. Still, Winny is only 10 HP left. Winny rolls 11, and misses. She use on dose of her salve of healing -- it's never wasted to pay the old woman at section 1 (+10 HP). Round 2: Thanatos rolls a 6 and inflicts 15 HP with his mighty sword, reduced to 6 by the glowing amulet of Death and the layered armour. Winny rolls a 4, and hits Thanatos soundly for 10+9 = 19 damage, reduced to 17. Round 3: Thatanos rolls a 7 and inflicts a measly 10 damage, barely scraping Winny after armour. Still, she's down to 12 HP. She rolls another 4, and inflicts 7+9-2= 14 damage. Thanatos is now near half-dead at 14 HP. Round 4: Thanatos rolls a 7 and inflicts a deep wound (9 HP... after armour), reducing Winny to 3 HP. Winny quaffs a dose of healing salve (is this how you're supposed to use a salve?) and gets back to 6 HP -- hum. Winny attacks, rolls a 12, and miss. Round 5: Thatanos rolls a 9 and misses. Winny rolls a 12 again and misses. The fighters circles themselves, looking carefully at the slightest opening in their defense. The next strike might be the last... Round 6: Thanatos rolls a 9 and misses. Winny rolls a 11 and misses -- damn frostbite. It would have been a solid hit if she had worn gloves during the trek to Wyrd. The circling continues, tension heigthens. Round 7: Thanatos rolls a 10 and misses. Winny rolls a 3! Her sword inflicts 14 damage, but the Giant's armour turns this deadly wound into a deep slash... but not a fatal one. The Giant stands, with 2 HP. Winny applies some more salve (back to 12 HP). Round 8: Thanatos rolls a 6 and hits Winny, inflicting 13-9 = 4 HP. Winny rolls a 5 and barely graze the giant's skin for 2+9-2= 9 HP. While the blow itself would have glanced on Thanatos' armour, the bright light of the Sommermulet shines and turn the Deathlord into a fine dust. Winny emerges, as victorious as honourable, from this duel. [I]It may have been our longest fight in this series. Also, it was tense. I wasn't sure if we would emerge victorious despite our greatly improved stats. [/I] [/QUOTE]
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