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General Tabletop Discussion
*Dungeons & Dragons
Fighting Style Balance: Offense vs. Defense
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<blockquote data-quote="Garthanos" data-source="post: 7957616" data-attributes="member: 82504"><p>Your heal use just gained an automatic offensive benefit we were talking about because you only used it when it was most needed and gained party functional power immediately (and cheaper than normal); So its a solved problem issue?</p><p></p><p>I have been hearing solved problems being an issue recently usually from those with optimizer players, for ex. where you get your defense so high well obviously you get a riposte opportunity virtually every time you are attacked for example (probably a minor example)</p><p></p><p>I had heard of it and thought it might be a cosmetic problem where it didnt feel good to someone that heroes pulled themselves back from the edge in 4e actually.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7957616, member: 82504"] Your heal use just gained an automatic offensive benefit we were talking about because you only used it when it was most needed and gained party functional power immediately (and cheaper than normal); So its a solved problem issue? I have been hearing solved problems being an issue recently usually from those with optimizer players, for ex. where you get your defense so high well obviously you get a riposte opportunity virtually every time you are attacked for example (probably a minor example) I had heard of it and thought it might be a cosmetic problem where it didnt feel good to someone that heroes pulled themselves back from the edge in 4e actually. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Fighting Style Balance: Offense vs. Defense
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