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Fighting Style for Melee Knife/Dagger Use
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<blockquote data-quote="Hawk Diesel" data-source="post: 7861531" data-attributes="member: 59848"><p>I also felt like the d4 weapons needed some love, but I went in a different direction with my fighting style.</p><p></p><p><strong>Swift Strike</strong></p><p>You can make one additional attack when you take the attack action. You only gain this benefit while you are wielding only the following weapons: Club, Dagger, Dart, Light Hammer, Sickle, Sling, or Whip.</p><p></p><p>Sorry. Half my post got cut out. I think your fighting style does address the issue with a dagger's underwhelming damage, and it has a nice rider for when grappling. But you are only increasing the average damage by +1, +2 when grappling. You can achieve the same effect (arguably better because it is more consistent damage) by taling the Dueling Style to get a +2 damage bonus. Of course, yours would allow a damage boost for those who choose to dual wield daggers, but then they wouldn't be able to grapple since both hands would be occupied.</p><p></p><p>Personally, I think it is more interesting to try and design a fighting style that is different from the others. Since other styles grant bonuses to damage or attack, I would try and find something fitting for daggers that avoids straight bonuses to damage or attack.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7861531, member: 59848"] I also felt like the d4 weapons needed some love, but I went in a different direction with my fighting style. [B]Swift Strike[/b] You can make one additional attack when you take the attack action. You only gain this benefit while you are wielding only the following weapons: Club, Dagger, Dart, Light Hammer, Sickle, Sling, or Whip. Sorry. Half my post got cut out. I think your fighting style does address the issue with a dagger's underwhelming damage, and it has a nice rider for when grappling. But you are only increasing the average damage by +1, +2 when grappling. You can achieve the same effect (arguably better because it is more consistent damage) by taling the Dueling Style to get a +2 damage bonus. Of course, yours would allow a damage boost for those who choose to dual wield daggers, but then they wouldn't be able to grapple since both hands would be occupied. Personally, I think it is more interesting to try and design a fighting style that is different from the others. Since other styles grant bonuses to damage or attack, I would try and find something fitting for daggers that avoids straight bonuses to damage or attack. [/QUOTE]
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