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Fighting The Power Level
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<blockquote data-quote="Badapple" data-source="post: 5207662" data-attributes="member: 71811"><p>Next time put an npc designed to interact with the party and give them some information. When doofus kills the npc then great he just killed a level 1 minion and the group gets 25xp and 15 gold pieces to split among them. Shake your head and grin ruefully and continue on with the adventure while everyone drinks up. But they miss out on the information.</p><p> </p><p>(The information was that the minion was sick of the dungeon boss he was working for and was hoping to warn the party about some traps and ambushes, in hopes that the party spares him and kills his boss)</p><p> </p><p>So put a really nasty killer trap in the next room that does something humiliating, like I don't know, a 200' long pit trap that deposits him into a boiling distillery vat and he gets scalded alive and or drowns, and or various ingredients get poured on him and pistons and mixing blades and god knows what else grind him up. Yeah he drowns in a boozy bloody mary concoction from hell. When problem player doofus complains, tell him in the most sincerely apologetic voice you can muster that you're sorry you didn't even seriously think anyone would have fallen into this trap because the npc was going to warn the party about it or that someone that went carefully in the room would have never fallen in it.</p><p> </p><p>Anyhow drown out the complaints with reminders of how his character got killed by drowning in a vat of booze, even mention that in his dying moments he heard voices on the other side of the steel vat but they ignored his pleas for help, or couldn't hear him because of all the grog filling up his lungs or whatever. Offer him a beer and a blank character sheet to make his new character. Drink a beer yourself and the other players will all no doubt find it all incredibly amusing and be on your side if you handle it right. Pander to the drunken masses my friend, be a showman.</p><p> </p><p>So resume the game, put in some hack and slash encounters and eventually the party winds up in an underground tavern populated by dwarves and drow and gnomes and other underground creatures. Don't worry about why there is an underground tavern in the middle of your dungeon, every video game has one, and by then all the players will be blasted anyway. And one of two things will happen:</p><p> </p><p>1.) The party kills everyone in the tavern, loots the bodies, then pours themselves drinks</p><p>2.) The party goes to the bar and orders drinks</p><p> </p><p>Probably number 1, but the bottom line is they'll help themselves to the spigot behind the bar. Be sure to describe the polished bar and the huge metal vat with strange gears and steam coming out of various holes and a hose that leads to a spigot that the gnome bartender was using to pour drinks (before someone in the party kills him, eh whatever). When they pour themselves a drink be sure to describe how there's a finger inside someone's mug or a tooth or something. Or have the vat fall over in the middle of the ensuing bar fight and the mangled body of doofus's old character comes tumbling out. Should get a bunch more laugher from everyone.</p><p> </p><p>Next game have some necromancer animated the mangled, bloody, boozy dofus and sick him after the party for even more cheap laughs and good spirited hacking and slashing.</p><p> </p><p>I guess in short, play to the audience, but put a little stick about it so they don't completely run over you.</p></blockquote><p></p>
[QUOTE="Badapple, post: 5207662, member: 71811"] Next time put an npc designed to interact with the party and give them some information. When doofus kills the npc then great he just killed a level 1 minion and the group gets 25xp and 15 gold pieces to split among them. Shake your head and grin ruefully and continue on with the adventure while everyone drinks up. But they miss out on the information. (The information was that the minion was sick of the dungeon boss he was working for and was hoping to warn the party about some traps and ambushes, in hopes that the party spares him and kills his boss) So put a really nasty killer trap in the next room that does something humiliating, like I don't know, a 200' long pit trap that deposits him into a boiling distillery vat and he gets scalded alive and or drowns, and or various ingredients get poured on him and pistons and mixing blades and god knows what else grind him up. Yeah he drowns in a boozy bloody mary concoction from hell. When problem player doofus complains, tell him in the most sincerely apologetic voice you can muster that you're sorry you didn't even seriously think anyone would have fallen into this trap because the npc was going to warn the party about it or that someone that went carefully in the room would have never fallen in it. Anyhow drown out the complaints with reminders of how his character got killed by drowning in a vat of booze, even mention that in his dying moments he heard voices on the other side of the steel vat but they ignored his pleas for help, or couldn't hear him because of all the grog filling up his lungs or whatever. Offer him a beer and a blank character sheet to make his new character. Drink a beer yourself and the other players will all no doubt find it all incredibly amusing and be on your side if you handle it right. Pander to the drunken masses my friend, be a showman. So resume the game, put in some hack and slash encounters and eventually the party winds up in an underground tavern populated by dwarves and drow and gnomes and other underground creatures. Don't worry about why there is an underground tavern in the middle of your dungeon, every video game has one, and by then all the players will be blasted anyway. And one of two things will happen: 1.) The party kills everyone in the tavern, loots the bodies, then pours themselves drinks 2.) The party goes to the bar and orders drinks Probably number 1, but the bottom line is they'll help themselves to the spigot behind the bar. Be sure to describe the polished bar and the huge metal vat with strange gears and steam coming out of various holes and a hose that leads to a spigot that the gnome bartender was using to pour drinks (before someone in the party kills him, eh whatever). When they pour themselves a drink be sure to describe how there's a finger inside someone's mug or a tooth or something. Or have the vat fall over in the middle of the ensuing bar fight and the mangled body of doofus's old character comes tumbling out. Should get a bunch more laugher from everyone. Next game have some necromancer animated the mangled, bloody, boozy dofus and sick him after the party for even more cheap laughs and good spirited hacking and slashing. I guess in short, play to the audience, but put a little stick about it so they don't completely run over you. [/QUOTE]
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