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<blockquote data-quote="Particle_Man" data-source="post: 1832951" data-attributes="member: 892"><p>Heck even the rpg is irrelevant. I wonder if part of the problem is that with rpg's we are already dealing with a "virtual" reality. I mean, we are pretending to cast fireballs, swing swords, slay dragons, etc. So then illusions add an extra layer of "let's pretend" and this might be too much to easily support, so we end up back at "you missed me! (I disbelieve the illusion)" "Did not! (My illusion cannot be disbelieved by what you have done so far)".</p><p></p><p>If I ever get time, I might write a book/article on illusion magic. Just to sort it out in my own head, if nothing else. I mean, there are "hologram" types, "masking" types, "mind affecting" types, "partially real" types, "redefining objective reality" types (the 1st ed. Alter Reality spell required a Phantasmal Force as a prereq.), etc. The latter shades into non-illusions magic (more like transmutation, I guess).</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1832951, member: 892"] Heck even the rpg is irrelevant. I wonder if part of the problem is that with rpg's we are already dealing with a "virtual" reality. I mean, we are pretending to cast fireballs, swing swords, slay dragons, etc. So then illusions add an extra layer of "let's pretend" and this might be too much to easily support, so we end up back at "you missed me! (I disbelieve the illusion)" "Did not! (My illusion cannot be disbelieved by what you have done so far)". If I ever get time, I might write a book/article on illusion magic. Just to sort it out in my own head, if nothing else. I mean, there are "hologram" types, "masking" types, "mind affecting" types, "partially real" types, "redefining objective reality" types (the 1st ed. Alter Reality spell required a Phantasmal Force as a prereq.), etc. The latter shades into non-illusions magic (more like transmutation, I guess). [/QUOTE]
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