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<blockquote data-quote="Jeremy" data-source="post: 1808649" data-attributes="member: 4036"><p>Yeah, if the init die has been rolled and spells are being cast, you watch a wizard cast Major Image, you spellcraft it reactively, and a big wall of stone suddenly shows up, I'd probably immediately allow the will save to disbelieve, give it a +4 bonus on top of that, and let the spellcaster's naturally higher Will save do the rest.</p><p> </p><p>But if the party is just walking along and happens to encounter an illusory fog or wall, why would spellcraft check to identify an in place spell effect be allowed? And if it was allowed, why wouldn't it return a result of <em>wall of stone</em> or <em>fog cloud</em>? The party already gets a Will save that negates it that if any ONE member makes allows a second will save for everyone at +4. Between two saves, most people are going to make that. But why make it 3 or 4 with the spellcraft to identify it before it even is interacted with? Does an illusory wall of stone look different than a real wall of stone? So different that it should allow 2 will saves per person AND a spellcraft check for each caster?</p><p> </p><p>But I guess running and adjucating illusions is a whole 'nother topic. What I'm interested in are actual uses of silent image, minor image, and major image as a PC once initiative has been rolled and the battle is already joined.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 1808649, member: 4036"] Yeah, if the init die has been rolled and spells are being cast, you watch a wizard cast Major Image, you spellcraft it reactively, and a big wall of stone suddenly shows up, I'd probably immediately allow the will save to disbelieve, give it a +4 bonus on top of that, and let the spellcaster's naturally higher Will save do the rest. But if the party is just walking along and happens to encounter an illusory fog or wall, why would spellcraft check to identify an in place spell effect be allowed? And if it was allowed, why wouldn't it return a result of [i]wall of stone[/i] or [i]fog cloud[/i]? The party already gets a Will save that negates it that if any ONE member makes allows a second will save for everyone at +4. Between two saves, most people are going to make that. But why make it 3 or 4 with the spellcraft to identify it before it even is interacted with? Does an illusory wall of stone look different than a real wall of stone? So different that it should allow 2 will saves per person AND a spellcraft check for each caster? But I guess running and adjucating illusions is a whole 'nother topic. What I'm interested in are actual uses of silent image, minor image, and major image as a PC once initiative has been rolled and the battle is already joined. [/QUOTE]
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