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General Tabletop Discussion
*TTRPGs General
Filling holes in the party roster
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<blockquote data-quote="haakon1" data-source="post: 3695640" data-attributes="member: 25619"><p>Depends on the group. I put "bring in NPC equals", because that does tend to happen, but it's not necessarily so much to plug holes as just because it makes sense for some to travel with them -- either someone rescued, someone who knows the way, or a NPC who was a helper at one point and became something more (a DMPC). But I've also seen people try the 2 PC route.</p><p></p><p>Actually using cohorts seems the rarest solution. I always play in and run groups that start at 1st level, and you can't do Leadership until the "high" level of 6th level -- if you managed to survive 1st through 6th without a TPK, you have figured out most of the holes.</p><p></p><p>Sometimes, the holes are not plugged particularly well, e.g. druid as healer or thief as meat shield . . .</p></blockquote><p></p>
[QUOTE="haakon1, post: 3695640, member: 25619"] Depends on the group. I put "bring in NPC equals", because that does tend to happen, but it's not necessarily so much to plug holes as just because it makes sense for some to travel with them -- either someone rescued, someone who knows the way, or a NPC who was a helper at one point and became something more (a DMPC). But I've also seen people try the 2 PC route. Actually using cohorts seems the rarest solution. I always play in and run groups that start at 1st level, and you can't do Leadership until the "high" level of 6th level -- if you managed to survive 1st through 6th without a TPK, you have figured out most of the holes. Sometimes, the holes are not plugged particularly well, e.g. druid as healer or thief as meat shield . . . [/QUOTE]
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Filling holes in the party roster
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