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Final Fantasy:Chrystaria Lives- A d20 Egypt Campaign- Updated 8/6 Mega Update
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<blockquote data-quote="DonTadow" data-source="post: 2301199" data-attributes="member: 22622"><p><strong>Episode 25 Director's Commentary</strong></p><p></p><p># Want to see images of this episode, go to the Characters Gallery</p><p></p><p># Nikylik and Rin were not available this game and character's were moved to the background</p><p></p><p># This was one of the rare combatless adventures and proved to be really fun. There was alot of good role playnig as the party attempted to get info from the past Yuan-ti.</p><p># I hate time travel. So it was hard making sure that it was done at least somewhat right here.</p><p></p><p># The fun thing about time travel is it shows the party immediate effects of their actions. I made sure to make up several things on the fly to show the problems that happen when you mess with time I kept thinking of the Simpson's episode Tree House of Horror.</p><p></p><p># There was some more good in game conflict between the character as their two disticnt missions crossed.</p><p></p><p># Vivian won the playero f he game this episode for her smart adjustement to the Yuan-ti setting. As a DM you put notes of possible battles and that was one where there should have been a high probability.</p><p></p><p># The puzzle was a room puzzle. In which the temple is set up into none squares (nine rooms).Each with a different amount of exists. the PCs had to put it in the right order so that they had a passage to a room that has a right exit. It was fun and oneo f the rare homebrew puzzles I make. </p><p></p><p>The fun thing about time travel is it shows the party immediate effects of their actions. I made sure to make up several things on the fly to show the problems that happen when you mess with time I kept thinking of the Simpson's episode Tree House of Horror. </p><p></p><p></p><p>There was some more good in game conflict between the character as their two disticnt missions crossed. </p><p></p><p></p><p>Vivian won the playero f he game this episode for her smart adjustement to the Yuan-ti setting. As a DM you put notes of possible battles and that was one where there should have been a high probability. </p><p></p><p></p><p>The puzzle was a room puzzle. In which the temple is set up into none squares (nine rooms).Each with a different amount of exists. the PCs had to put it in the right order so that they had a passage to a room that has a right exit. It was fun and oneo f the rare homebrew puzzles I make.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2301199, member: 22622"] [b]Episode 25 Director's Commentary[/b] # Want to see images of this episode, go to the Characters Gallery # Nikylik and Rin were not available this game and character's were moved to the background # This was one of the rare combatless adventures and proved to be really fun. There was alot of good role playnig as the party attempted to get info from the past Yuan-ti. # I hate time travel. So it was hard making sure that it was done at least somewhat right here. # The fun thing about time travel is it shows the party immediate effects of their actions. I made sure to make up several things on the fly to show the problems that happen when you mess with time I kept thinking of the Simpson's episode Tree House of Horror. # There was some more good in game conflict between the character as their two disticnt missions crossed. # Vivian won the playero f he game this episode for her smart adjustement to the Yuan-ti setting. As a DM you put notes of possible battles and that was one where there should have been a high probability. # The puzzle was a room puzzle. In which the temple is set up into none squares (nine rooms).Each with a different amount of exists. the PCs had to put it in the right order so that they had a passage to a room that has a right exit. It was fun and oneo f the rare homebrew puzzles I make. The fun thing about time travel is it shows the party immediate effects of their actions. I made sure to make up several things on the fly to show the problems that happen when you mess with time I kept thinking of the Simpson's episode Tree House of Horror. There was some more good in game conflict between the character as their two disticnt missions crossed. Vivian won the playero f he game this episode for her smart adjustement to the Yuan-ti setting. As a DM you put notes of possible battles and that was one where there should have been a high probability. The puzzle was a room puzzle. In which the temple is set up into none squares (nine rooms).Each with a different amount of exists. the PCs had to put it in the right order so that they had a passage to a room that has a right exit. It was fun and oneo f the rare homebrew puzzles I make. [/QUOTE]
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Final Fantasy:Chrystaria Lives- A d20 Egypt Campaign- Updated 8/6 Mega Update
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