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Final Fantasy D20 Stuff, yet again...
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<blockquote data-quote="Creamsteak" data-source="post: 1384351" data-attributes="member: 552"><p>Intro, I've been working on different Final Fantasy D20 mechanics ever since I joined this community. Every five months or so I have a new implementation I want to try. The first one was mildly interesting, the second very successful, the third broken to shreds. This one has some potential, I think.</p><p></p><p>First of all, my problem has never been with actually writing a stand-alone class. That much I can pull together in 2-8 hours depending. My issue is always with the association and implentation of the the relationships between multiple classes. This time I've started with that relationship, and so-far it looks fairly strong.</p><p></p><p>The chart below details how I'm seeing the classes being related right now. I'm looking for comments on this. The six light colored squares at the center of the structure are the "core" classes. The dark adjacent squares are called "promotion" classes. A promotion class is a class a character can join when they reach a certain level in an associated core class. The closer a promotion class is to a core class, the easier it is to join that promotion class from the core class, however, no character is forced to move into a promotion class. The white squares on the outside of the construct are the prestige classes, which can be achieved from any path. Though they can be achieved from any path, the nearest advanced/core classes are the easiest method to reach these classes.</p><p></p><p>A couple questions I ask anyone familiar with FF 1, 3, 4, 5, 6, and T are 1) Does this cover every FF character archetype? 2) Do these relationships and class types proper?</p><p></p><p>Here is the literal breakdown:</p><p></p><p><strong><u><span style="font-size: 15px">Core Classes</span></u></strong></p><p>Black Mage</p><p>Monk</p><p>Red Mage</p><p>Thief</p><p>Warrior</p><p>White Mage</p><p></p><p><strong><u><span style="font-size: 15px">Promotion Classes</span></u></strong></p><p>-> = Easy Promotion (Almost Automatic)</p><p>->-> = Simple Promotion (Some Requirements)</p><p>->->-> = Difficult Promotion (Many Requirements/High Level Requirements)</p><p>Black Mage -> Wizard (Black Wizard)</p><p>Black Mage ->-> Blue Mage</p><p>Black Mage ->->-> Chemist</p><p>Monk -> Master</p><p>Red Mage -> Red Wizard</p><p>Red Mage ->-> Blue Mage</p><p>Red Mage ->-> Chemist</p><p>Thief -> Hunter (Archer)</p><p>Warrior -> Knight</p><p>White Mage -> Priest (White Wizard)</p><p>White Mage ->-> Chemist</p><p>White Mage ->->-> Blue Mage</p><p></p><p><strong><u><span style="font-size: 15px">Prestige Classes</span></u></strong></p><p>Bard</p><p>Berserker</p><p>Dancer</p><p>Dark Knight</p><p>Dragoon</p><p>Engineer</p><p>Geomancer</p><p>Loremaster</p><p>Master Crafter</p><p>Mediator</p><p>Monsterkin</p><p>Mystic Knight</p><p>Ninja</p><p>Oracle</p><p>Paladin</p><p>Sage</p><p>Samurai</p><p>Shaman</p><p>Summoner</p><p>Summonkin</p><p>Time Mage</p><p>Warlock</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1384351, member: 552"] Intro, I've been working on different Final Fantasy D20 mechanics ever since I joined this community. Every five months or so I have a new implementation I want to try. The first one was mildly interesting, the second very successful, the third broken to shreds. This one has some potential, I think. First of all, my problem has never been with actually writing a stand-alone class. That much I can pull together in 2-8 hours depending. My issue is always with the association and implentation of the the relationships between multiple classes. This time I've started with that relationship, and so-far it looks fairly strong. The chart below details how I'm seeing the classes being related right now. I'm looking for comments on this. The six light colored squares at the center of the structure are the "core" classes. The dark adjacent squares are called "promotion" classes. A promotion class is a class a character can join when they reach a certain level in an associated core class. The closer a promotion class is to a core class, the easier it is to join that promotion class from the core class, however, no character is forced to move into a promotion class. The white squares on the outside of the construct are the prestige classes, which can be achieved from any path. Though they can be achieved from any path, the nearest advanced/core classes are the easiest method to reach these classes. A couple questions I ask anyone familiar with FF 1, 3, 4, 5, 6, and T are 1) Does this cover every FF character archetype? 2) Do these relationships and class types proper? Here is the literal breakdown: [b][u][size=4]Core Classes[/size][/u][/b] Black Mage Monk Red Mage Thief Warrior White Mage [b][u][size=4]Promotion Classes[/size][/u][/b][u][/u] -> = Easy Promotion (Almost Automatic) ->-> = Simple Promotion (Some Requirements) ->->-> = Difficult Promotion (Many Requirements/High Level Requirements) Black Mage -> Wizard (Black Wizard) Black Mage ->-> Blue Mage Black Mage ->->-> Chemist Monk -> Master Red Mage -> Red Wizard Red Mage ->-> Blue Mage Red Mage ->-> Chemist Thief -> Hunter (Archer) Warrior -> Knight White Mage -> Priest (White Wizard) White Mage ->-> Chemist White Mage ->->-> Blue Mage [b][u][size=4]Prestige Classes[/size][/u][/b][u][/u] Bard Berserker Dancer Dark Knight Dragoon Engineer Geomancer Loremaster Master Crafter Mediator Monsterkin Mystic Knight Ninja Oracle Paladin Sage Samurai Shaman Summoner Summonkin Time Mage Warlock [/QUOTE]
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