Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Final Fantasy J
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 4400352" data-attributes="member: 13966"><p>MIKKEN, HP 53/75, AC 24 (26 vs. AoO, from Mobility), Constitution 9/16</p><p></p><p>Seeing some of the bandits go down and some fireball exploding off to the side, Mikken chants and gestures again, in the familiar pattern of one of his earliest black magic spells....</p><p></p><p>Four glowing needles of magic arc out from his hand and swirl around one another, past Aluf and the strange cat-creature, piercing through the two bandits nearest Aluf! Three needles ravage the bandit that dodged Mikken's Bolt, and the fourth stabs into the previously-untouched bandit next to the old man.</p><p></p><p>Mikken follows his spell by dashing closer, drawing his katana and wakizashi in mid-stride, flanking the bandit between him and the cat-creature.</p><p></p><p>[sblock=ooc]Mikken casts Magic Missile, targeting his first three missiles at the bandit Aluf wounded but his Bolt had not (#2). The fourth missile targets bandit #8, who is still close to Uncle Aluf and endangering the old man. 10 damage to bandit 2, and 3 damage to bandit 8. Dang.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1678194/" target="_blank">Concentration to cast Magic Missile defensively (1d20+15=20)</a></p><p><a href="http://invisiblecastle.com/roller/view/1678195/" target="_blank">Magic Missile damage to bandits, first 3 dice and first 3 pluses to bandit 2 and the last to bandit 8 (4d4+4=13)</a></p><p></p><p>Then he uses a move action to flank bandit #5 with Kitty, drawing his swords as he goes. Wakizashi's defending property adding its bonus to AC this round. Bandit #1 gets an Attack of Opportunity as Mikken leaves, before the wakizashi is drawn.</p><p></p><p><em>Prepared Spells:</em> Detect Magic, Light, Light, Mending, Read Magic, Feather Fall, <s>Mage Armor</s> (cast), Mage Armor, <s>Magic Missile</s> (cast), <s>Magic Missile</s> (cast), Magic Missile, Magic Missile, Acid Arrow, Bull's Strength, Cat's Grace, Knock, Scorching Ray, Dispel Magic, <s>Haste</s> (cast), <s>Lightning Bolt</s> (cast), Lightning Bolt, Ice Storm, Mass Enlarge Person, Stone Shape.[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4400352, member: 13966"] MIKKEN, HP 53/75, AC 24 (26 vs. AoO, from Mobility), Constitution 9/16 Seeing some of the bandits go down and some fireball exploding off to the side, Mikken chants and gestures again, in the familiar pattern of one of his earliest black magic spells.... Four glowing needles of magic arc out from his hand and swirl around one another, past Aluf and the strange cat-creature, piercing through the two bandits nearest Aluf! Three needles ravage the bandit that dodged Mikken's Bolt, and the fourth stabs into the previously-untouched bandit next to the old man. Mikken follows his spell by dashing closer, drawing his katana and wakizashi in mid-stride, flanking the bandit between him and the cat-creature. [sblock=ooc]Mikken casts Magic Missile, targeting his first three missiles at the bandit Aluf wounded but his Bolt had not (#2). The fourth missile targets bandit #8, who is still close to Uncle Aluf and endangering the old man. 10 damage to bandit 2, and 3 damage to bandit 8. Dang. [url=http://invisiblecastle.com/roller/view/1678194/]Concentration to cast Magic Missile defensively (1d20+15=20)[/url] [url=http://invisiblecastle.com/roller/view/1678195/]Magic Missile damage to bandits, first 3 dice and first 3 pluses to bandit 2 and the last to bandit 8 (4d4+4=13)[/url] Then he uses a move action to flank bandit #5 with Kitty, drawing his swords as he goes. Wakizashi's defending property adding its bonus to AC this round. Bandit #1 gets an Attack of Opportunity as Mikken leaves, before the wakizashi is drawn. [I]Prepared Spells:[/I] Detect Magic, Light, Light, Mending, Read Magic, Feather Fall, [S]Mage Armor[/S] (cast), Mage Armor, [S]Magic Missile[/S] (cast), [S]Magic Missile[/S] (cast), Magic Missile, Magic Missile, Acid Arrow, Bull's Strength, Cat's Grace, Knock, Scorching Ray, Dispel Magic, [S]Haste[/S] (cast), [S]Lightning Bolt[/S] (cast), Lightning Bolt, Ice Storm, Mass Enlarge Person, Stone Shape.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Final Fantasy J
Top