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<blockquote data-quote="Jemal" data-source="post: 4405981" data-attributes="member: 9026"><p>[sblock=initiative]</p><p>Deezy </p><p>Aluf </p><p>Sly </p><p>Toral</p><p>Mikken </p><p>Kitty </p><p>Leita </p><p>Bandits</p><p>[/sblock]</p><p></p><p>One of Leita's arrows strikes the Bandit in the leg, causing him to grimace as the last two of them move in, flanking Mikken and each stabbing at him painfully.</p><p></p><p>Meanwhile, the two mages look at each other and one of them mutters something and they begin casting the same spell. As Billy rears back for another attack, the two of them seemingly dissapear, replaced by Sly and Leita.</p><p>[sblock=DC 20 Spellcraft]</p><p>Heightened(To lvl 5) Baleful Transposition</p><p>[/sblock]</p><p>They each then unleash more magic, sending 10 darts of force streaming at the two-headed cat.</p><p></p><p>[sblock=combat info]</p><p>Bandits: <a href="http://invisiblecastle.com/roller/view/1682408/" target="_blank">Tumble (1d20+16=33, 1d20+16=22)</a> to avoid AoO's for movement.</p><p><a href="http://invisiblecastle.com/roller/view/1682402/" target="_blank">2 Bandits VS Mikken (1d20+15=33, 3d6+6=19, 1d20+15=28, 3d6+6=13)</a> AC's 33 and 28.</p><p>Mages: <a href="http://invisiblecastle.com/roller/view/1682428/" target="_blank">Defensive Casting (1d20+18=29, 1d20+18=31)</a> </p><p><a href="http://invisiblecastle.com/roller/view/1682451/" target="_blank">DC 21 Will saves (Sly, Leita) (1d20+9=18, 1d20+6=15)</a> The Baleful Teleport is a success, which is followed up with a pair of quickened magic missiles.</p><p><a href="http://invisiblecastle.com/roller/view/1682470/" target="_blank">SR checks (1d20+10=28, 1d20+10=21)</a> Both beat his SR, so..</p><p><a href="http://invisiblecastle.com/roller/view/1682473/" target="_blank">Magic Missiles! (5d4+5=15, 5d4+5=21)</a> </p><p></p><p>Aluf Status: HP 14/123; AC 28</p><p>Bandit Conditions: B1=44, B2=52, B3=Dead, B4=Dead, B5=Dead, B6=Dead, B7=Dead, B8=Dead, B9=19, B0=24</p><p>*#'s are damage dealt.</p><p>Mikken takes 32 damage.</p><p>Kitty takes 36 damage.</p><p></p><p>NOTE: B1 & 2 look nearly dead, but seem ready to fight to the end.</p><p>[sblock=Note to Ishaleatyourflesh]</p><p>You need to include stats in your sheet on what some of your stuff actually DOES. For example, what exactly does 'spell absorption' do?[/sblock]</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p>[code]</p><p>...DT...</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>...B....</p><p>...SL...</p><p>........</p><p>........</p><p>........</p><p>........</p><p>........</p><p>...A....</p><p>...K....</p><p>......2.</p><p>.....M..</p><p>....1...90</p><p>........</p><p>[/code]</p><p>.=Road 1-0=bandits A=Aluf </p><p>L=Leita S=Sly M=Mikken K=Kitty T=Toral D=Deezy B=Billy</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4405981, member: 9026"] [sblock=initiative] Deezy Aluf Sly Toral Mikken Kitty Leita Bandits [/sblock] One of Leita's arrows strikes the Bandit in the leg, causing him to grimace as the last two of them move in, flanking Mikken and each stabbing at him painfully. Meanwhile, the two mages look at each other and one of them mutters something and they begin casting the same spell. As Billy rears back for another attack, the two of them seemingly dissapear, replaced by Sly and Leita. [sblock=DC 20 Spellcraft] Heightened(To lvl 5) Baleful Transposition [/sblock] They each then unleash more magic, sending 10 darts of force streaming at the two-headed cat. [sblock=combat info] Bandits: [url=http://invisiblecastle.com/roller/view/1682408/]Tumble (1d20+16=33, 1d20+16=22)[/url] to avoid AoO's for movement. [url=http://invisiblecastle.com/roller/view/1682402/]2 Bandits VS Mikken (1d20+15=33, 3d6+6=19, 1d20+15=28, 3d6+6=13)[/url] AC's 33 and 28. Mages: [url=http://invisiblecastle.com/roller/view/1682428/]Defensive Casting (1d20+18=29, 1d20+18=31)[/url] [url=http://invisiblecastle.com/roller/view/1682451/]DC 21 Will saves (Sly, Leita) (1d20+9=18, 1d20+6=15)[/url] The Baleful Teleport is a success, which is followed up with a pair of quickened magic missiles. [url=http://invisiblecastle.com/roller/view/1682470/]SR checks (1d20+10=28, 1d20+10=21)[/url] Both beat his SR, so.. [url=http://invisiblecastle.com/roller/view/1682473/]Magic Missiles! (5d4+5=15, 5d4+5=21)[/url] Aluf Status: HP 14/123; AC 28 Bandit Conditions: B1=44, B2=52, B3=Dead, B4=Dead, B5=Dead, B6=Dead, B7=Dead, B8=Dead, B9=19, B0=24 *#'s are damage dealt. Mikken takes 32 damage. Kitty takes 36 damage. NOTE: B1 & 2 look nearly dead, but seem ready to fight to the end. [sblock=Note to Ishaleatyourflesh] You need to include stats in your sheet on what some of your stuff actually DOES. For example, what exactly does 'spell absorption' do?[/sblock] [/sblock] [sblock=map] [code] ...DT... ........ ........ ........ ........ ........ ........ ........ ........ ........ ........ ........ ........ ........ ........ ...B.... ...SL... ........ ........ ........ ........ ........ ...A.... ...K.... ......2. .....M.. ....1...90 ........ [/code] .=Road 1-0=bandits A=Aluf L=Leita S=Sly M=Mikken K=Kitty T=Toral D=Deezy B=Billy [/sblock] [/QUOTE]
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