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[Final Fantasy] Revised Dragoon Knight - Feedback Please
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<blockquote data-quote="clark411" data-source="post: 575962" data-attributes="member: 4768"><p>As with the Runic Knight, I'd consider Dragoons to be a 10 level PrC- probably one that can be jumped into (guffaw) around 5th level, with reqs being ranks in Jump, a decent bab so rogues don't go flippy over it as fast as fightin types do. Like celes turning heads with her status as a RK, everyone's head would turn as Kain walked through the castle alongside Cecil (whose Dark Knight status is also PrC imo)... hell, I pretty much most classes are PrCs in FF world- save Fighter, Black, White, Red wizard, Monk, Rogue. hehe</p><p></p><p>I'd also consider some other qualities/alternatives:</p><p>1- Perhaps a Dragoon's leap attack's bonus dragon is variable by how high he jumps each time he does so... so if he jumps 11-15 ft = +1dX. 16-20 ft = +2dX... so on. I recommend this so that a Dragoon focusing on jumping will benefit for it, and so that some things, like jumping around in dungeon areas with 10 ft high ceilings, doesn't become ridiculous. Your dragoons will hoot with joy when your main-boss guys enjoy high-domed lairs.</p><p></p><p>2- Dragoons in the game were pretty much immune to everything up in the air. A tac-nuke could go off, wiping out the rest of the party and the Dragoon would land and go "What the heck happened?" If you wanted to make this effect come to life in the game, consider giving dragoons either straight bonuses to their saves and ac while in flight, or even cover for really jumping high (although rationalizing the cover would be hard.)</p></blockquote><p></p>
[QUOTE="clark411, post: 575962, member: 4768"] As with the Runic Knight, I'd consider Dragoons to be a 10 level PrC- probably one that can be jumped into (guffaw) around 5th level, with reqs being ranks in Jump, a decent bab so rogues don't go flippy over it as fast as fightin types do. Like celes turning heads with her status as a RK, everyone's head would turn as Kain walked through the castle alongside Cecil (whose Dark Knight status is also PrC imo)... hell, I pretty much most classes are PrCs in FF world- save Fighter, Black, White, Red wizard, Monk, Rogue. hehe I'd also consider some other qualities/alternatives: 1- Perhaps a Dragoon's leap attack's bonus dragon is variable by how high he jumps each time he does so... so if he jumps 11-15 ft = +1dX. 16-20 ft = +2dX... so on. I recommend this so that a Dragoon focusing on jumping will benefit for it, and so that some things, like jumping around in dungeon areas with 10 ft high ceilings, doesn't become ridiculous. Your dragoons will hoot with joy when your main-boss guys enjoy high-domed lairs. 2- Dragoons in the game were pretty much immune to everything up in the air. A tac-nuke could go off, wiping out the rest of the party and the Dragoon would land and go "What the heck happened?" If you wanted to make this effect come to life in the game, consider giving dragoons either straight bonuses to their saves and ac while in flight, or even cover for really jumping high (although rationalizing the cover would be hard.) [/QUOTE]
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[Final Fantasy] Revised Dragoon Knight - Feedback Please
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