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Final Fantasy VII: Advent Children:How to?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2842723" data-attributes="member: 22882"><p>Mutants & Masterminds 2.0. Power Level set at 10 for the game, but arguably approaching 15 or even 20 for the much more over the top stunts of the movie.</p><p></p><p>This would definitely be the simplest solution.</p><p></p><p>At the cost of a complexity increase and the loss of d20/OGL status, you could use HERO and get even more flexibility and, better yet, an ATB Wait initiative system - just like in Final Fantasy! On the flip side, tactical combat isn't appropriate for simulating the FF experience.</p><p></p><p>For something a bit closer to d20 core, you could go with the following combination:</p><p></p><p>Use the d20 Modern class structure gestalted (Unearthed Arcana) with psion, psychic warrior or wilder (Expanded Psionics Handbook). Remove massive damage saves. Take one of the homebrew limit break systems out there. Use human as the only race, or allow homebrew FF appropriate races.</p><p></p><p>Materia is about impossible to model in anything close to core d20. If FF7 were my FF of choice, I'd probably have more concrete ideas how to implement it; these are more 'general Final Fantasy feel' ideas.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2842723, member: 22882"] Mutants & Masterminds 2.0. Power Level set at 10 for the game, but arguably approaching 15 or even 20 for the much more over the top stunts of the movie. This would definitely be the simplest solution. At the cost of a complexity increase and the loss of d20/OGL status, you could use HERO and get even more flexibility and, better yet, an ATB Wait initiative system - just like in Final Fantasy! On the flip side, tactical combat isn't appropriate for simulating the FF experience. For something a bit closer to d20 core, you could go with the following combination: Use the d20 Modern class structure gestalted (Unearthed Arcana) with psion, psychic warrior or wilder (Expanded Psionics Handbook). Remove massive damage saves. Take one of the homebrew limit break systems out there. Use human as the only race, or allow homebrew FF appropriate races. Materia is about impossible to model in anything close to core d20. If FF7 were my FF of choice, I'd probably have more concrete ideas how to implement it; these are more 'general Final Fantasy feel' ideas. [/QUOTE]
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