Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
Final Fantasy VII - Resurrect the World. [Closed Recruiting for Now]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 4427393" data-attributes="member: 13966"><p>Sarah - Sure, every group needs a healer. We just don't know yet what kind of spellcaster Shayuri's going to play, and a non-spellcasting healer would be hard......maybe a dragon shaman, or a well-designed crusader, but I can't think of any other ways. The DM is restricting us to one spellcaster since people in Final Fantasy 7 generally don't have any magic besides Materia (Cetra/Ancients, Jenova, and Sephiroth being the only exceptions shown).</p><p></p><p></p><p><strong>1./2.</strong> I believed I mentioned earlier, though it may've been in my stupid lost post that EN World ate, that I don't have Complete Warrior. Therefore I don't have Leap Attack, as I believe it comes from that supplement. I don't even know what the heck Leap Attack does, I just know that people mention it a lot around here and that it seems like it must be really broken or just really strong.</p><p></p><p>PHB2 and ToB:Bo9S are the only 3.5 books I have. Everything else in my collection is 3.0 or other systems. I use the SRD for 3.5 games. I do have some 3.5 issues of Dragon Magazine (dead tree version), which includes the issue that featured Complete Adventurer's "Ninja" class, and I have checked out a few things in 3.5 books of other gamers at some game sessions before, but I do not own any of those other books.</p><p></p><p><strong>3.</strong> Sudden Recovery is there so he can, if needed, use Soaring Raptor Strike or Elder Mountain Hammer two rounds in a row. Mostly just because I couldn't spare enough non-bonus feats to get him something more handy.</p><p></p><p>Warblades have a really limited bonus feat selection, thus Iron Will and Improved Initiative. Shoring up my weak save to less auto-fail levels, and getting a better chance at acting quickly in battle. With all my jumping around, Ironheart Aura would be a waste, and my Dexterity isn't high enough to make some other feats useful.</p><p></p><p>While I could swap out one or two feats for better ones, I don't want to munchkinize my PC. So I'm not going for cheesy two-handed Power Attack with Cleave and excessively high Strength, though it would be really easy to do that and have a brutal Warblade. I hate 3.5's overtwinking of Power Attack.</p><p></p><p></p><p>I haven't spent any gold, really. I don't know yet how much starting wealth we're getting, or what we're allowed to spend it on, though it may've been added to the first post sometime after my most recent checking of that post.</p><p></p><p>I just guesstimated that by 12th-level, my Dragoon could expect to have at least a +4 weapon and +4 armor, so I inserted those as placeholders for determining what his probable AC, attack, and damage values would be. I noted the gold piece values for these items only out of habit, I didn't bother with any further GP/"Gil" calculations.</p><p></p><p></p><p>I know, that's why I didn't just reject my original Dragoon concept altogether, I'm still giving it thought. Dragoon types have always seemed to me to be the really-freaking-tough melee combatants of Final Fantasy, sometimes with a few support abilities. Soaring Raptor Strike and Elder Mountain Hammer are the closest things to monster-hunter techniques I can think of that fit within the concept and class.</p><p></p><p>The characters' respective "specials", equipment, and whatever little changes I may make to feats and ability scores, will be what differentiate these two. And it is handy sometimes to have two meat shields/tanks.</p><p></p><p>Stat-wise: Strength 16 (+3), Dexterity 13 (+1), Constitution 16 (+3)</p><p>Intelligence 12 (+1), Wisdom 11 (+0), Charisma 14 (+2).</p><p>Strength base of 14 (6 points), +1 from 4th-level and again at 8th-level.</p><p>Dexterity base of 13 (5 points).</p><p>Constitution base of 15 (8 points), +1 from 12th-level.</p><p>Intelligence base of 12 (4 points).</p><p>Wisdom base of 11 (3 points).</p><p>Charisma base of 14 (6 points).</p><p>6+5=11, 11+8=19, 19+4=23, 23+3=26, 26+6=32.</p><p>32-point nonstandard-point-buy per the DMG.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4427393, member: 13966"] Sarah - Sure, every group needs a healer. We just don't know yet what kind of spellcaster Shayuri's going to play, and a non-spellcasting healer would be hard......maybe a dragon shaman, or a well-designed crusader, but I can't think of any other ways. The DM is restricting us to one spellcaster since people in Final Fantasy 7 generally don't have any magic besides Materia (Cetra/Ancients, Jenova, and Sephiroth being the only exceptions shown). [B]1./2.[/B] I believed I mentioned earlier, though it may've been in my stupid lost post that EN World ate, that I don't have Complete Warrior. Therefore I don't have Leap Attack, as I believe it comes from that supplement. I don't even know what the heck Leap Attack does, I just know that people mention it a lot around here and that it seems like it must be really broken or just really strong. PHB2 and ToB:Bo9S are the only 3.5 books I have. Everything else in my collection is 3.0 or other systems. I use the SRD for 3.5 games. I do have some 3.5 issues of Dragon Magazine (dead tree version), which includes the issue that featured Complete Adventurer's "Ninja" class, and I have checked out a few things in 3.5 books of other gamers at some game sessions before, but I do not own any of those other books. [B]3.[/B] Sudden Recovery is there so he can, if needed, use Soaring Raptor Strike or Elder Mountain Hammer two rounds in a row. Mostly just because I couldn't spare enough non-bonus feats to get him something more handy. Warblades have a really limited bonus feat selection, thus Iron Will and Improved Initiative. Shoring up my weak save to less auto-fail levels, and getting a better chance at acting quickly in battle. With all my jumping around, Ironheart Aura would be a waste, and my Dexterity isn't high enough to make some other feats useful. While I could swap out one or two feats for better ones, I don't want to munchkinize my PC. So I'm not going for cheesy two-handed Power Attack with Cleave and excessively high Strength, though it would be really easy to do that and have a brutal Warblade. I hate 3.5's overtwinking of Power Attack. I haven't spent any gold, really. I don't know yet how much starting wealth we're getting, or what we're allowed to spend it on, though it may've been added to the first post sometime after my most recent checking of that post. I just guesstimated that by 12th-level, my Dragoon could expect to have at least a +4 weapon and +4 armor, so I inserted those as placeholders for determining what his probable AC, attack, and damage values would be. I noted the gold piece values for these items only out of habit, I didn't bother with any further GP/"Gil" calculations. I know, that's why I didn't just reject my original Dragoon concept altogether, I'm still giving it thought. Dragoon types have always seemed to me to be the really-freaking-tough melee combatants of Final Fantasy, sometimes with a few support abilities. Soaring Raptor Strike and Elder Mountain Hammer are the closest things to monster-hunter techniques I can think of that fit within the concept and class. The characters' respective "specials", equipment, and whatever little changes I may make to feats and ability scores, will be what differentiate these two. And it is handy sometimes to have two meat shields/tanks. Stat-wise: Strength 16 (+3), Dexterity 13 (+1), Constitution 16 (+3) Intelligence 12 (+1), Wisdom 11 (+0), Charisma 14 (+2). Strength base of 14 (6 points), +1 from 4th-level and again at 8th-level. Dexterity base of 13 (5 points). Constitution base of 15 (8 points), +1 from 12th-level. Intelligence base of 12 (4 points). Wisdom base of 11 (3 points). Charisma base of 14 (6 points). 6+5=11, 11+8=19, 19+4=23, 23+3=26, 26+6=32. 32-point nonstandard-point-buy per the DMG. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Final Fantasy VII - Resurrect the World. [Closed Recruiting for Now]
Top