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Final Fantasy VII - Resurrect the World. [Closed Recruiting for Now]
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<blockquote data-quote="Arkhandus" data-source="post: 4427400" data-attributes="member: 13966"><p>Also, Kai Sarutobi, here's something I put together over the past 2-3 days inbetween reading, posting, and handling my Sannin runs in Billy Versus SNAKEMAN....</p><p></p><p>A list of Materia in Final Fantasy 7 with some basic details like their shop price, AP total needed for each level, spells/abilities unlocked at each level, MP cost, element (though some are a bit different in name from D&D ones; Ice in FF7 is Cold in D&D, Lightning in FF7 is Electricity in D&D, Wind in FF7 is Air in D&D, etc.), and attribute changes from equipping the Materia (those attributes differ somewhat from the D&D ones too; Vitality instead of Constitution, for instance, and the FF7 values are higher; a +4 in FF7 is like +2 or +1 to a D&D ability score). Just something to help out a bit with whatever Materia conversion you plan to do.</p><p></p><p>[sblock=FF7 Materia]* Attribute Changes all apply when equipping the materia, and do not change with the materia's level.</p><p>** At this level the materia is Mastered. Mastered materia no longer accumulates Ability Points, but magically "grows" and splits off a new materia of the same type with 0 AP, and the new materia may advance normally.</p><p>[CODE][U]Green (Magic) Materia In FF7[/U]</p><p>[B]Materia Name Price And Element Attribute</p><p>And Spell Names AP Needed And MP Changes *[/B]</p><p>Barrier Materia 10,000 gil None Strength -2</p><p>Barrier 0 ap 16 mp Vitality -1</p><p>M-Barrier 5,000 ap 24 mp Magic +2</p><p>Wall 15,000 ap 58 mp Magic Defense +1</p><p>Reflect 30,000 ap 30 mp Max HP -5%</p><p>[I]Mastered[/I] ** 45,000 ap Max MP +5%</p><p></p><p>Comet Materia ------- gil None Strength -2</p><p>Comet 0 ap 70 mp Vitality -1</p><p>Comet 2 12,000 ap 110 mp Magic +2</p><p>[I]Mastered[/I] ** 60,000 ap Magic Defense +1</p><p> Max HP -5%</p><p> Max MP +5%</p><p></p><p>Contain Materia ------- gil None Strength -4</p><p>Freeze (ice element) 0 ap 82 mp Vitality -2</p><p>Break (earth element) 5,000 ap 86 mp Magic +4</p><p>Tornado (wind element) 10,000 ap 90 mp Magic Defense +2</p><p>Flare (fire element) 15,000 ap 100 mp Max HP -10%</p><p>[I]Mastered[/I] ** 60,000 ap Max MP +10%</p><p></p><p>Destruct Materia 9,000 gil None Strength -2</p><p>DeBarrier 0 ap 12 mp Vitality -1</p><p>DeSpell 6,000 ap 20 mp Magic +2</p><p>Death 10,000 ap 30 mp Magic Defense +1</p><p>[I]Mastered[/I] ** 45,000 ap Max HP -5%</p><p> Max MP +5%</p><p></p><p>Earth Materia 1,500 gil Earth Strength -1</p><p>Quake 0 ap 6 mp Vitality -0</p><p>Quake 2 6,000 ap 28 mp Magic +1</p><p>Quake 3 22,000 ap 68 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 40,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Exit Materia 10,000 gil None Strength -1</p><p>Escape 0 ap 16 mp Vitality -0</p><p>Remove 10,000 ap 99 mp Magic +1</p><p>[I]Mastered[/I] ** 30,000 ap Magic Defense +0</p><p> Max HP -2%</p><p> Max MP +2%</p><p></p><p>Fire Materia 600 gil Fire Strength -1</p><p>Fire 0 ap 4 mp Vitality -0</p><p>Fire 2 2,000 ap 22 mp Magic +1</p><p>Fire 3 18,000 ap 55 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 35,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Fullcure Materia ------- gil None Strength -4</p><p>------- 0 ap Vitality -2</p><p>Fullcure 3,000 ap 99 mp Magic +4</p><p>[I]Mastered[/I] ** 100,000 ap Magic Defense +2</p><p> Max HP -10%</p><p> Max MP +10%</p><p></p><p>Gravity Materia 8,000 gil Gravity Strength -1</p><p>Demi 0 ap 14 mp Vitality -0</p><p>Demi 2 10,000 ap 33 mp Magic +1</p><p>Demi 3 20,000 ap 48 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 40,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Heal Materia 1,500 gil None Strength -1</p><p>Poisona 0 ap 3 mp Vitality -0</p><p>Esuna 12,000 ap 15 mp Magic +1</p><p>Resist 52,000 ap 120 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 60,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Ice Materia 600 gil Ice Strength -1</p><p>Ice 0 ap 4 mp Vitality -0</p><p>Ice 2 2,000 ap 22 mp Magic +1</p><p>Ice 3 18,000 ap 55 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 35,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Lightning Materia 600 gil Lightning Strength -1</p><p>Bolt 0 ap 4 mp Vitality -0</p><p>Bolt 2 2,000 ap 22 mp Magic +1</p><p>Bolt 3 18,000 ap 55 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 35,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Master Magic Materia ------- gil None None</p><p>[I]Master Magic does not gain AP and cannot be Mastered[/I]</p><p></p><p>Mystify Materia 6,000 gil None Strength -1</p><p>Confu 0 ap 18 mp Vitality -0</p><p>Berserk 12,000 ap 28 mp Magic +1</p><p>[I]Mastered[/I] ** 25,000 ap Magic Defense +0</p><p> Max HP -2%</p><p> Max MP +2%</p><p></p><p>Poison Materia 1,500 gil Poison Strength -1</p><p>Bio 0 ap 8 mp Vitality -0</p><p>Bio 2 5,000 ap 36 mp Magic +1</p><p>Bio 3 20,000 ap 80 mp Magic Defense +0</p><p>[I]Mastered[/I] ** 38,000 ap Max HP -2%</p><p> Max MP +2%</p><p></p><p>Restore Materia 750 gil None Strength -1</p><p>Cure 0 ap 5 mp Vitality -0</p><p>Cure 2 2,500 ap 24 mp Magic +1</p><p>Regen 17,000 ap 30 mp Magic Defense +0</p><p>Cure 3 24,000 ap 64 mp Max HP -2%</p><p>[I]Mastered[/I] ** 40,000 ap Max MP +2%</p><p></p><p>Revive Materia 3,000 gil None Strength -2</p><p>Life 0 ap 34 mp Vitality -1</p><p>Life 2 45,000 ap 100 mp Magic +2</p><p>[I]Mastered[/I] ** 55,000 ap Magic Defense +1</p><p> Max HP -5%</p><p> Max MP +5%</p><p></p><p>Seal Materia 3,000 gil None Strength -1</p><p>Sleepel 0 ap 8 mp Vitality -0</p><p>Silence 10,000 ap 24 mp Magic +1</p><p>[I]Mastered[/I] ** 20,000 ap Magic Defense +0</p><p> Max HP -2%</p><p> Max MP +2%</p><p></p><p>Shield Materia ------- gil None Strength -4</p><p>------- 0 ap Vitality -2</p><p>Shield 10,000 ap 180 Magic +4</p><p>[I]Mastered[/I] ** 100,000 ap Magic Defense +2</p><p> Max HP -10%</p><p> Max MP +10%</p><p></p><p>Time Materia 6,000 gil None Strength -2</p><p>Haste 0 ap 18 mp Vitality -1</p><p>Slow 8,000 ap 20 mp Magic +2</p><p>Stop 20,000 ap 34 mp Magic Defense +1</p><p>[I]Mastered[/I] ** 42,000 ap Max HP -5%</p><p> Max MP +5%</p><p></p><p>Transform Materia 5,000 gil None Strength -1</p><p>Mini 0 ap 10 mp Vitality -0</p><p>Toad 8,000 ap 14 mp Magic +1</p><p>[I]Mastered[/I] ** 24,000 ap Magic Defense +0</p><p> Max HP -2%</p><p> Max MP +2%</p><p></p><p>Ultima Materia ------- gil None Strength -4</p><p>------- 0 ap Vitality -2</p><p>Ultima 5,000 ap 130 mp Magic +4</p><p>[I]Mastered[/I] ** 100,000 ap Magic Defense +2</p><p> Max HP -10%</p><p> Max MP +10%[/CODE]</p><p>[CODE][U]Blue (Support) Materia In FF7[/U]</p><p>[B]Materia Name Price And Element Attribute</p><p>And Effect Names AP Needed And MP Changes *[/B]</p><p>Added Cut Materia ------- gil None None</p><p>Added Cut 0 ap 0 mp</p><p>[I]Mastered[/I] ** 200,000 ap</p><p></p><p>Added Effect Materia ------- gil None None</p><p>Added Effect 0 ap 0 mp</p><p>[I]Mastered[/I] ** 100,000 ap</p><p></p><p>All Materia 20,000 gil None None</p><p>All (1/battle) 0 ap 0 mp</p><p>All (2/battle) 1,500 ap 0 mp</p><p>All (3/battle) 6,000 ap 0 mp</p><p>All (4/battle) 18,000 ap 0 mp</p><p>All (5/battle) ** 35,000 ap 0 mp</p><p></p><p>Counter Materia ------- gil None None</p><p>Counter 30% 0 ap 0 mp</p><p>Counter 40% 40,000 ap 0 mp</p><p>Counter 60% 80,000 ap 0 mp</p><p>Counter 80% 120,000 ap 0 mp</p><p>Counter 100% ** 200,000 ap 0 mp</p><p></p><p>Elemental Materia ------- gil None None</p><p>Elemental (attack or halve) 0 ap 0 mp</p><p>Elemental (attack or void) 10,000 ap 0 mp</p><p>Elemental (attack or absorb) 40,000 ap 0 mp</p><p>[I]Mastered[/I] ** 80,000 ap</p><p></p><p>Final Attack Materia ------- gil None None</p><p>Final Attack (1/battle) 0 ap 0 mp</p><p>Final Attack (2/battle) 20,000 ap 0 mp</p><p>Final Attack (3/battle) 40,000 ap 0 mp</p><p>Final Attack (4/battle) 80,000 ap 0 mp</p><p>Final Attack (5/battle) ** 160,000 ap 0 mp</p><p></p><p>HP Absorb Materia ------- gil None None</p><p>HP Absorb (1/10th) 0 ap 0 mp</p><p>[I]Mastered[/I] ** 100,000 ap</p><p></p><p>Magic Counter Materia ------- gil None None</p><p>Magic Counter 30% 0 ap 0 mp</p><p>Magic Counter 40% 40,000 ap 0 mp</p><p>Magic Counter 60% 80,000 ap 0 mp</p><p>Magic Counter 80% 160,000 ap 0 mp</p><p>Magic Counter 100% ** 300,000 ap 0 mp</p><p></p><p>MP Absorb Materia ------- gil None None</p><p>MP Absorb (1/10th) 0 ap 0 mp</p><p>[I]Mastered[/I] ** 100,000 ap</p><p></p><p>MP Turbo Materia ------- gil None None</p><p>MP Turbo +10% 0 ap 0 mp</p><p>MP Turbo +20% 10,000 ap 0 mp</p><p>MP Turbo +30% 30,000 ap 0 mp</p><p>MP Turbo +40% 60,000 ap 0 mp</p><p>MP Turbo +50% ** 120,000 ap 0 mp</p><p></p><p>Quadra Magic Materia ------- gil None None</p><p>Quadra Magic (1/battle) 0 ap 0 mp</p><p>Quadra Magic (2/battle) 40,000 ap 0 mp</p><p>Quadra Magic (3/battle) 80,000 ap 0 mp</p><p>Quadra Magic (4/battle) 120,000 ap 0 mp</p><p>Quadra Magic (5/battle) ** 200,000 ap 0 mp</p><p></p><p>Sneak Attack Materia ------- gil None None</p><p>Sneak Attack 20% 0 ap 0 mp</p><p>Sneak Attack 35% 20,000 ap 0 mp</p><p>Sneak Attack 50% 60,000 ap 0 mp</p><p>Sneak Attack 65% 100,000 ap 0 mp</p><p>Sneak Attack 80% ** 150,000 ap 0 mp</p><p></p><p>Steal as Well Materia ------- gil None None</p><p>Steal as Well 0 ap 0 mp</p><p>[I]Mastered[/I] ** 200,000 ap[/CODE]</p><p>[CODE][U]Yellow (Command) Materia In FF7[/U]</p><p>[B]Materia Name Price And Element Attribute</p><p>And Ability Names AP Needed And MP Changes *[/B]</p><p>Deathblow Materia 10,000 gil None Luck +1</p><p>Deathblow 0 ap 0 mp</p><p>[I]Mastered[/I] ** 40,000 ap</p><p></p><p>Double Cut Materia ------- gil None Dexterity +2</p><p>2x-Cut 0 ap 0 mp</p><p>4x-Cut 100,000 ap 0 mp</p><p>[I]Mastered[/I] ** 150,000 ap</p><p></p><p>Enemy Skill Materia ------- gil None None</p><p>Enemy Skill (any absorbed) [I]No AP gain[/I] [I]Variable mp[/I]</p><p>[I]Mastered[/I] ** [I]Master by absorbing all Enemy Skill techniques[/I]</p><p></p><p>Manipulate Materia 10,000 gil None None</p><p>Manipulate 0 ap 0 mp</p><p>[I]Mastered[/I] ** 40,000 ap</p><p></p><p>Master Command Materia ------- gil None None</p><p>[I]Master Command does not gain AP and cannot be Mastered[/I]</p><p></p><p>Mime Materia ------- gil None None</p><p>Mime 0 ap 0 mp</p><p>[I]Mastered[/I] ** 100,000 ap</p><p></p><p>Morph Materia ------- gil None None</p><p>Morph 0 ap 0 mp</p><p>[I]Mastered[/I] ** 100,000 ap</p><p></p><p>Sense Materia 1,000 gil None None</p><p>Sense 0 ap 0 mp</p><p>[I]Mastered[/I] ** 40,000 ap</p><p></p><p>Slash-All Materia ------- gil None None</p><p>Slash-All 0 ap 0 mp</p><p>Flash 130,000 ap 0 mp</p><p>[I]Mastered[/I] ** 150,000 ap</p><p></p><p>Steal Materia 1,200 gil None Dexterity +2</p><p>Steal 0 ap 0 mp</p><p>Mug 40,000 ap 0 mp</p><p>[I]Mastered[/I] ** 50,000 ap</p><p></p><p>Throw Materia 10,000 gil None Vitality +1</p><p>Throw 0 ap 0 mp</p><p>Coin 45,000 ap 0 mp</p><p>[I]Mastered[/I] ** 60,000 ap</p><p></p><p>W Item Materia ------- gil None None</p><p>W-Item 0 ap 0 mp</p><p>[I]Mastered[/I] ** 250,000 ap</p><p></p><p>W Magic Materia ------- gil None None</p><p>W-Magic 0 ap 0 mp</p><p>[I]Mastered[/I] ** 250,000 ap</p><p></p><p>W Summon Materia ------- gil None None</p><p>W-Summon 0 ap 0 mp</p><p>[I]Mastered[/I] ** 250,000 ap[/CODE]</p><p>[CODE][U]Purple (Independent) Materia In FF7[/U]</p><p>[B]Materia Name Price And Element Attribute</p><p>And Effect Names AP Needed And MP Changes *[/B]</p><p>Chocobo Lure Materia ------- gil None Luck +1</p><p>Chocobo Lure 100% 0 ap 0 mp</p><p>Chocobo Lure 150% 3,000 ap 0 mp</p><p>Chocobo Lure 200% 10,000 ap 0 mp</p><p>[I]Mastered[/I] ** 30,000 ap</p><p></p><p>Counter Attack Materia ------- gil None None</p><p>Counter Attack 20% 0 ap 0 mp</p><p>Counter Attack 40% 10,000 ap 0 mp</p><p>Counter Attack 60% 20,000 ap 0 mp</p><p>Counter Attack 80% 50,000 ap 0 mp</p><p>Counter Attack 100% ** 100,000 ap 0 mp</p><p></p><p>Cover Materia 1,000 gil None Vitality +1</p><p>Cover 20% 0 ap 0 mp</p><p>Cover 40% 2,000 ap 0 mp</p><p>Cover 60% 10,000 ap 0 mp</p><p>Cover 80% 25,000 ap 0 mp</p><p>Cover 100% ** 40,000 ap 0 mp</p><p></p><p>Enemy Away Materia ------- gil None Luck +1</p><p>Enemy Away -50% 0 ap 0 mp</p><p>Enemy Away -75% 10,000 ap 0 mp</p><p>[I]Mastered[/I] ** 50,000 ap</p><p></p><p>Enemy Lure Materia ------- gil None Luck -1</p><p>Enemy Lure 150% 0 ap 0 mp</p><p>Enemy Lure 200% 10,000 ap 0 mp</p><p>[I]Mastered[/I] ** 50,000 ap</p><p></p><p>EXP Plus Materia ------- gil None Luck +1</p><p>EXP Plus 150% 0 ap 0 mp</p><p>EXP Plus 200% 60,000 ap 0 mp</p><p>[I]Mastered[/I] ** 150,000 ap</p><p></p><p>Gil Plus Materia ------- gil None Luck +1</p><p>Gil Plus 150% 0 ap 0 mp</p><p>Gil Plus 200% 80,000 ap 0 mp</p><p>[I]Mastered[/I] ** 150,000 ap</p><p></p><p>HP <-> MP Materia ------- gil None None</p><p>HP <-> MP 0 ap 0 mp</p><p>[I]Mastered[/I] ** 60,000 ap</p><p></p><p>HP Plus Materia 8,000 gil None None</p><p>HP Plus +10% 0 ap 0 mp</p><p>HP Plus +20% 10,000 ap 0 mp</p><p>HP Plus +30% 20,000 ap 0 mp</p><p>HP Plus +40% 30,000 ap 0 mp</p><p>HP Plus +50% ** 50,000 ap 0 mp</p><p></p><p>Long Range Materia ------- gil None None</p><p>Long Range 0 ap 0 mp</p><p>[I]Mastered[/I] ** 80,000 ap</p><p></p><p>Luck Plus Materia ------- gil None None</p><p>Luck Plus +10% 0 ap 0 mp</p><p>Luck Plus +20% 15,000 ap 0 mp</p><p>Luck Plus +30% 30,000 ap 0 mp</p><p>Luck Plus +40% 60,000 ap 0 mp</p><p>Luck Plus +50% ** 100,000 ap 0 mp</p><p></p><p>Magic Plus Materia 8,000 gil None None</p><p>Magic Plus +10% 0 ap 0 mp</p><p>Magic Plus +20% 10,000 ap 0 mp</p><p>Magic Plus +30% 20,000 ap 0 mp</p><p>Magic Plus +40% 30,000 ap 0 mp</p><p>Magic Plus +50% ** 50,000 ap 0 mp</p><p></p><p>Mega All Materia ------- gil None None</p><p>Mega All (1/battle) 0 ap 0 mp</p><p>Mega All (2/battle) 20,000 ap 0 mp</p><p>Mega All (3/battle) 40,000 ap 0 mp</p><p>Mega All (4/battle) 80,000 ap 0 mp</p><p>Mega All (5/battle) ** 160,000 ap 0 mp</p><p></p><p>MP Plus Materia 8,000 gil None None</p><p>MP Plus +10% 0 ap 0 mp</p><p>MP Plus +20% 10,000 ap 0 mp</p><p>MP Plus +30% 20,000 ap 0 mp</p><p>MP Plus +40% 30,000 ap 0 mp</p><p>MP Plus +50% ** 50,000 ap 0 mp</p><p></p><p>Pre-Emptive Materia ------- gil None Dexterity +2</p><p>Pre-Emptive +6% 0 ap 0 mp</p><p>Pre-Emptive +9% 8,000 ap 0 mp</p><p>Pre-Emptive +11% 20,000 ap 0 mp</p><p>Pre-Emptive +14% 40,000 ap 0 mp</p><p>Pre-Emptive +19% ** 80,000 ap 0 mp</p><p></p><p>Speed Plus Materia ------- gil None None</p><p>Speed Plus +10% 0 ap 0 mp</p><p>Speed Plus +20% 15,000 ap 0 mp</p><p>Speed Plus +30% 30,000 ap 0 mp</p><p>Speed Plus +40% 60,000 ap 0 mp</p><p>Speed Plus +50% ** 100,000 ap 0 mp</p><p></p><p>Underwater Materia ------- gil None None</p><p>[I]Underwater does not gain AP and cannot be Mastered[/I][/CODE]</p><p>[CODE][U]Red (Summon) Materia In FF7[/U]</p><p>[B]Materia Name Price And Element Attribute</p><p>And Spell Names AP Needed And MP Changes *[/B]</p><p>Alexander Materia ------- gil Holy Strength -0</p><p>Judgement (1/battle) 0 ap 120 mp Vitality -0</p><p>Judgement (2/battle) 25,000 ap 120 mp Magic +1</p><p>Judgement (3/battle) 65,000 ap 120 mp Magic Defense +1</p><p>Judgement (4/battle) 100,000 ap 120 mp Max HP -5%</p><p>Judgement (unlimited) ** 150,000 ap 120 mp Max MP +5%</p><p></p><p>Bahamut Materia ------- gil None Strength -0</p><p>Mega Flare (1/battle) 0 ap 100 mp Vitality -0</p><p>Mega Flare (2/battle) 20,000 ap 100 mp Magic +1</p><p>Mega Flare (3/battle) 50,000 ap 100 mp Magic Defense +1</p><p>Mega Flare (4/battle) 80,000 ap 100 mp Max HP -5%</p><p>Mega Flare (unlimited) ** 120,000 ap 100 mp Max MP +5%</p><p></p><p>Bahamut ZERO Materia ------- gil None Strength -0</p><p>Tera Flare (1/battle) 0 ap 180 mp Vitality -0</p><p>Tera Flare (2/battle) 35,000 ap 180 mp Magic +4</p><p>Tera Flare (3/battle) 120,000 ap 180 mp Magic Defense +4</p><p>Tera Flare (4/battle) 150,000 ap 180 mp Max HP -10%</p><p>Tera Flare (unlimited) ** 250,000 ap 180 mp Max MP +15%</p><p></p><p>Choco/Mog Materia ------- gil Wind Strength -0</p><p>Deathblow!/Fat Vitality -0</p><p>Chocobo (1/battle) 0 ap 14 mp Magic +1</p><p>Deathblow!/Fat Magic Defense +0</p><p>Chocobo (2/battle) 2,000 ap 14 mp Max HP -2%</p><p>Deathblow!/Fat Max MP +2%</p><p>Chocobo (3/battle) 14,000 ap 14 mp</p><p>Deathblow!/Fat </p><p>Chocobo (4/battle) 25,000 ap 14 mp</p><p>Deathblow!/Fat </p><p>Chocobo (unlimited) ** 35,000 ap 14 mp</p><p></p><p>Hades Materia ------- gil None Strength -0</p><p>Black Cauldron (1/battle) 0 ap 150 mp Vitality -0</p><p>Black Cauldron (2/battle) 35,000 ap 150 mp Magic +4</p><p>Black Cauldron (3/battle) 120,000 ap 150 mp Magic Defense +4</p><p>Black Cauldron (4/battle) 150,000 ap 150 mp Max HP -10%</p><p>Black Cauldron (unlimited) ** 250,000 ap 150 mp Max MP +15%</p><p></p><p>Ifrit Materia ------- gil Fire Strength -0</p><p>Hellfire (1/battle) 0 ap 34 mp Vitality -0</p><p>Hellfire (2/battle) 5,000 ap 34 mp Magic +1</p><p>Hellfire (3/battle) 20,000 ap 34 mp Magic Defense +0</p><p>Hellfire (4/battle) 35,000 ap 34 mp Max HP -2%</p><p>Hellfire (unlimited) ** 60,000 ap 34 mp Max MP +2%</p><p></p><p>Kjata Materia ------- gil Fire/Ice/Lightning</p><p>Tetra Disaster (1/battle) 0 ap 110 mp Strength -0</p><p>Tetra Disaster (2/battle) 22,000 ap 110 mp Vitality -0</p><p>Tetra Disaster (3/battle) 60,000 ap 110 mp Magic +1</p><p>Tetra Disaster (4/battle) 90,000 ap 110 mp Magic Defense +1</p><p>Tetra Disaster (unlimited) ** 140,000 ap 110 mp Max HP -5%</p><p> Max MP +5%</p><p></p><p>Knights of the Round Materia ------- gil None Strength -0</p><p>Ultimate End (1/battle) 0 ap 250 mp Vitality -0</p><p>Ultimate End (2/battle) 50,000 ap 250 mp Magic +8</p><p>Ultimate End (3/battle) 200,000 ap 250 mp Magic Defense +8</p><p>Ultimate End (4/battle) 300,000 ap 250 mp Max HP -10%</p><p>Ultimate End (unlimited) ** 500,000 ap 250 mp Max MP +20%</p><p></p><p>Leviathan Materia ------- gil Water Strength -0</p><p>Tidal Wave (1/battle) 0 ap 78 mp Vitality -0</p><p>Tidal Wave (2/battle) 18,000 ap 78 mp Magic +1</p><p>Tidal Wave (3/battle) 38,000 ap 78 mp Magic Defense +1</p><p>Tidal Wave (4/battle) 70,000 ap 78 mp Max HP -5%</p><p>Tidal Wave (unlimited) ** 100,000 ap 78 mp Max MP +5%</p><p></p><p>Master Summon Materia ------- gil None None</p><p>[I]Master Summon does not gain AP and cannot be Mastered[/I]</p><p></p><p>Neo Bahamut Materia ------- gil None Strength -0</p><p>Giga Flare (1/battle) 0 ap 140 mp Vitality -0</p><p>Giga Flare (2/battle) 30,000 ap 140 mp Magic +2</p><p>Giga Flare (3/battle) 80,000 ap 140 mp Magic Defense +2</p><p>Giga Flare (4/battle) 140,000 ap 140 mp Max HP -10%</p><p>Giga Flare (unlimited) ** 200,000 ap 140 mp Max MP +10%</p><p></p><p>Odin Materia ------- gil None Strength -0</p><p>Gunge Lance/Steel-Bladed Vitality -0</p><p>Sword (1/battle) 0 ap 80 mp Magic +1</p><p>Gunge Lance/Steel-Bladed Magic Defense +1</p><p>Sword (2/battle) 16,000 ap 80 mp Max HP -5%</p><p>Gunge Lance/Steel-Bladed Max MP +5%</p><p>Sword (3/battle) 32,000 ap 80 mp</p><p>Gunge Lance/Steel-Bladed</p><p>Sword (4/battle) 65,000 ap 80 mp</p><p>Gunge Lance/Steel-Bladed</p><p>Sword (unlimited) ** 90,000 ap 80 mp</p><p></p><p>Phoenix Materia ------- gil Fire Strength -0</p><p>Phoenix Flame (1/battle) 0 ap 180 mp Vitality -0</p><p>Phoenix Flame (2/battle) 28,000 ap 180 mp Magic +2</p><p>Phoenix Flame (3/battle) 70,000 ap 180 mp Magic Defense +2</p><p>Phoenix Flame (4/battle) 120,000 ap 180 mp Max HP -10%</p><p>Phoenix Flame (unlimited) ** 180,000 ap 180 mp Max MP +10%</p><p></p><p>Ramuh Materia ------- gil Lightning Strength -0</p><p>Judgement Bolt (1/battle) 0 ap 40 mp Vitality -0</p><p>Judgement Bolt (2/battle) 10,000 ap 40 mp Magic +1</p><p>Judgement Bolt (3/battle) 25,000 ap 40 mp Magic Defense +0</p><p>Judgement Bolt (4/battle) 50,000 ap 40 mp Max HP -2%</p><p>Judgement Bolt (unlimited) ** 70,000 ap 40 mp Max MP +2%</p><p></p><p>Shiva Materia ------- gil Ice Strength -0</p><p>Diamond Dust (1/battle) 0 ap 32 mp Vitality -0</p><p>Diamond Dust (2/battle) 4,000 ap 32 mp Magic +1</p><p>Diamond Dust (3/battle) 15,000 ap 32 mp Magic Defense +0</p><p>Diamond Dust (4/battle) 30,000 ap 32 mp Max HP -2%</p><p>Diamond Dust (unlimited) ** 50,000 ap 32 mp Max MP +2%</p><p></p><p>Titan Materia ------- gil Earth Strength -0</p><p>Anger of the Land (1/battle) 0 ap 46 mp Vitality -0</p><p>Anger of the Land (2/battle) 15,000 ap 46 mp Magic +1</p><p>Anger of the Land (3/battle) 30,000 ap 46 mp Magic Defense +0</p><p>Anger of the Land (4/battle) 60,000 ap 46 mp Max HP -2%</p><p>Anger of the Land Max MP +2%</p><p>(unlimited) ** 80,000 ap 46 mp</p><p></p><p>Typoon Materia ------- gil Earth/Fire/Ice/Lightning</p><p>Disintegration (1/battle) 0 ap 160 mp Strength -0</p><p>Disintegration (2/battle) 35,000 ap 160 mp Vitality -0</p><p>Disintegration (3/battle) 120,000 ap 160 mp Magic +4</p><p>Disintegration (4/battle) 150,000 ap 160 mp Magic Defense +4</p><p>Disintegration (unlimited) ** 250,000 ap 160 mp Max HP -10%</p><p> Max MP +15%[/CODE][/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4427400, member: 13966"] Also, Kai Sarutobi, here's something I put together over the past 2-3 days inbetween reading, posting, and handling my Sannin runs in Billy Versus SNAKEMAN.... A list of Materia in Final Fantasy 7 with some basic details like their shop price, AP total needed for each level, spells/abilities unlocked at each level, MP cost, element (though some are a bit different in name from D&D ones; Ice in FF7 is Cold in D&D, Lightning in FF7 is Electricity in D&D, Wind in FF7 is Air in D&D, etc.), and attribute changes from equipping the Materia (those attributes differ somewhat from the D&D ones too; Vitality instead of Constitution, for instance, and the FF7 values are higher; a +4 in FF7 is like +2 or +1 to a D&D ability score). Just something to help out a bit with whatever Materia conversion you plan to do. [sblock=FF7 Materia]* Attribute Changes all apply when equipping the materia, and do not change with the materia's level. ** At this level the materia is Mastered. Mastered materia no longer accumulates Ability Points, but magically "grows" and splits off a new materia of the same type with 0 AP, and the new materia may advance normally. [CODE][U]Green (Magic) Materia In FF7[/U] [B]Materia Name Price And Element Attribute And Spell Names AP Needed And MP Changes *[/B] Barrier Materia 10,000 gil None Strength -2 Barrier 0 ap 16 mp Vitality -1 M-Barrier 5,000 ap 24 mp Magic +2 Wall 15,000 ap 58 mp Magic Defense +1 Reflect 30,000 ap 30 mp Max HP -5% [I]Mastered[/I] ** 45,000 ap Max MP +5% Comet Materia ------- gil None Strength -2 Comet 0 ap 70 mp Vitality -1 Comet 2 12,000 ap 110 mp Magic +2 [I]Mastered[/I] ** 60,000 ap Magic Defense +1 Max HP -5% Max MP +5% Contain Materia ------- gil None Strength -4 Freeze (ice element) 0 ap 82 mp Vitality -2 Break (earth element) 5,000 ap 86 mp Magic +4 Tornado (wind element) 10,000 ap 90 mp Magic Defense +2 Flare (fire element) 15,000 ap 100 mp Max HP -10% [I]Mastered[/I] ** 60,000 ap Max MP +10% Destruct Materia 9,000 gil None Strength -2 DeBarrier 0 ap 12 mp Vitality -1 DeSpell 6,000 ap 20 mp Magic +2 Death 10,000 ap 30 mp Magic Defense +1 [I]Mastered[/I] ** 45,000 ap Max HP -5% Max MP +5% Earth Materia 1,500 gil Earth Strength -1 Quake 0 ap 6 mp Vitality -0 Quake 2 6,000 ap 28 mp Magic +1 Quake 3 22,000 ap 68 mp Magic Defense +0 [I]Mastered[/I] ** 40,000 ap Max HP -2% Max MP +2% Exit Materia 10,000 gil None Strength -1 Escape 0 ap 16 mp Vitality -0 Remove 10,000 ap 99 mp Magic +1 [I]Mastered[/I] ** 30,000 ap Magic Defense +0 Max HP -2% Max MP +2% Fire Materia 600 gil Fire Strength -1 Fire 0 ap 4 mp Vitality -0 Fire 2 2,000 ap 22 mp Magic +1 Fire 3 18,000 ap 55 mp Magic Defense +0 [I]Mastered[/I] ** 35,000 ap Max HP -2% Max MP +2% Fullcure Materia ------- gil None Strength -4 ------- 0 ap Vitality -2 Fullcure 3,000 ap 99 mp Magic +4 [I]Mastered[/I] ** 100,000 ap Magic Defense +2 Max HP -10% Max MP +10% Gravity Materia 8,000 gil Gravity Strength -1 Demi 0 ap 14 mp Vitality -0 Demi 2 10,000 ap 33 mp Magic +1 Demi 3 20,000 ap 48 mp Magic Defense +0 [I]Mastered[/I] ** 40,000 ap Max HP -2% Max MP +2% Heal Materia 1,500 gil None Strength -1 Poisona 0 ap 3 mp Vitality -0 Esuna 12,000 ap 15 mp Magic +1 Resist 52,000 ap 120 mp Magic Defense +0 [I]Mastered[/I] ** 60,000 ap Max HP -2% Max MP +2% Ice Materia 600 gil Ice Strength -1 Ice 0 ap 4 mp Vitality -0 Ice 2 2,000 ap 22 mp Magic +1 Ice 3 18,000 ap 55 mp Magic Defense +0 [I]Mastered[/I] ** 35,000 ap Max HP -2% Max MP +2% Lightning Materia 600 gil Lightning Strength -1 Bolt 0 ap 4 mp Vitality -0 Bolt 2 2,000 ap 22 mp Magic +1 Bolt 3 18,000 ap 55 mp Magic Defense +0 [I]Mastered[/I] ** 35,000 ap Max HP -2% Max MP +2% Master Magic Materia ------- gil None None [I]Master Magic does not gain AP and cannot be Mastered[/I] Mystify Materia 6,000 gil None Strength -1 Confu 0 ap 18 mp Vitality -0 Berserk 12,000 ap 28 mp Magic +1 [I]Mastered[/I] ** 25,000 ap Magic Defense +0 Max HP -2% Max MP +2% Poison Materia 1,500 gil Poison Strength -1 Bio 0 ap 8 mp Vitality -0 Bio 2 5,000 ap 36 mp Magic +1 Bio 3 20,000 ap 80 mp Magic Defense +0 [I]Mastered[/I] ** 38,000 ap Max HP -2% Max MP +2% Restore Materia 750 gil None Strength -1 Cure 0 ap 5 mp Vitality -0 Cure 2 2,500 ap 24 mp Magic +1 Regen 17,000 ap 30 mp Magic Defense +0 Cure 3 24,000 ap 64 mp Max HP -2% [I]Mastered[/I] ** 40,000 ap Max MP +2% Revive Materia 3,000 gil None Strength -2 Life 0 ap 34 mp Vitality -1 Life 2 45,000 ap 100 mp Magic +2 [I]Mastered[/I] ** 55,000 ap Magic Defense +1 Max HP -5% Max MP +5% Seal Materia 3,000 gil None Strength -1 Sleepel 0 ap 8 mp Vitality -0 Silence 10,000 ap 24 mp Magic +1 [I]Mastered[/I] ** 20,000 ap Magic Defense +0 Max HP -2% Max MP +2% Shield Materia ------- gil None Strength -4 ------- 0 ap Vitality -2 Shield 10,000 ap 180 Magic +4 [I]Mastered[/I] ** 100,000 ap Magic Defense +2 Max HP -10% Max MP +10% Time Materia 6,000 gil None Strength -2 Haste 0 ap 18 mp Vitality -1 Slow 8,000 ap 20 mp Magic +2 Stop 20,000 ap 34 mp Magic Defense +1 [I]Mastered[/I] ** 42,000 ap Max HP -5% Max MP +5% Transform Materia 5,000 gil None Strength -1 Mini 0 ap 10 mp Vitality -0 Toad 8,000 ap 14 mp Magic +1 [I]Mastered[/I] ** 24,000 ap Magic Defense +0 Max HP -2% Max MP +2% Ultima Materia ------- gil None Strength -4 ------- 0 ap Vitality -2 Ultima 5,000 ap 130 mp Magic +4 [I]Mastered[/I] ** 100,000 ap Magic Defense +2 Max HP -10% Max MP +10%[/CODE] [CODE][U]Blue (Support) Materia In FF7[/U] [B]Materia Name Price And Element Attribute And Effect Names AP Needed And MP Changes *[/B] Added Cut Materia ------- gil None None Added Cut 0 ap 0 mp [I]Mastered[/I] ** 200,000 ap Added Effect Materia ------- gil None None Added Effect 0 ap 0 mp [I]Mastered[/I] ** 100,000 ap All Materia 20,000 gil None None All (1/battle) 0 ap 0 mp All (2/battle) 1,500 ap 0 mp All (3/battle) 6,000 ap 0 mp All (4/battle) 18,000 ap 0 mp All (5/battle) ** 35,000 ap 0 mp Counter Materia ------- gil None None Counter 30% 0 ap 0 mp Counter 40% 40,000 ap 0 mp Counter 60% 80,000 ap 0 mp Counter 80% 120,000 ap 0 mp Counter 100% ** 200,000 ap 0 mp Elemental Materia ------- gil None None Elemental (attack or halve) 0 ap 0 mp Elemental (attack or void) 10,000 ap 0 mp Elemental (attack or absorb) 40,000 ap 0 mp [I]Mastered[/I] ** 80,000 ap Final Attack Materia ------- gil None None Final Attack (1/battle) 0 ap 0 mp Final Attack (2/battle) 20,000 ap 0 mp Final Attack (3/battle) 40,000 ap 0 mp Final Attack (4/battle) 80,000 ap 0 mp Final Attack (5/battle) ** 160,000 ap 0 mp HP Absorb Materia ------- gil None None HP Absorb (1/10th) 0 ap 0 mp [I]Mastered[/I] ** 100,000 ap Magic Counter Materia ------- gil None None Magic Counter 30% 0 ap 0 mp Magic Counter 40% 40,000 ap 0 mp Magic Counter 60% 80,000 ap 0 mp Magic Counter 80% 160,000 ap 0 mp Magic Counter 100% ** 300,000 ap 0 mp MP Absorb Materia ------- gil None None MP Absorb (1/10th) 0 ap 0 mp [I]Mastered[/I] ** 100,000 ap MP Turbo Materia ------- gil None None MP Turbo +10% 0 ap 0 mp MP Turbo +20% 10,000 ap 0 mp MP Turbo +30% 30,000 ap 0 mp MP Turbo +40% 60,000 ap 0 mp MP Turbo +50% ** 120,000 ap 0 mp Quadra Magic Materia ------- gil None None Quadra Magic (1/battle) 0 ap 0 mp Quadra Magic (2/battle) 40,000 ap 0 mp Quadra Magic (3/battle) 80,000 ap 0 mp Quadra Magic (4/battle) 120,000 ap 0 mp Quadra Magic (5/battle) ** 200,000 ap 0 mp Sneak Attack Materia ------- gil None None Sneak Attack 20% 0 ap 0 mp Sneak Attack 35% 20,000 ap 0 mp Sneak Attack 50% 60,000 ap 0 mp Sneak Attack 65% 100,000 ap 0 mp Sneak Attack 80% ** 150,000 ap 0 mp Steal as Well Materia ------- gil None None Steal as Well 0 ap 0 mp [I]Mastered[/I] ** 200,000 ap[/CODE] [CODE][U]Yellow (Command) Materia In FF7[/U] [B]Materia Name Price And Element Attribute And Ability Names AP Needed And MP Changes *[/B] Deathblow Materia 10,000 gil None Luck +1 Deathblow 0 ap 0 mp [I]Mastered[/I] ** 40,000 ap Double Cut Materia ------- gil None Dexterity +2 2x-Cut 0 ap 0 mp 4x-Cut 100,000 ap 0 mp [I]Mastered[/I] ** 150,000 ap Enemy Skill Materia ------- gil None None Enemy Skill (any absorbed) [I]No AP gain[/I] [I]Variable mp[/I] [I]Mastered[/I] ** [I]Master by absorbing all Enemy Skill techniques[/I] Manipulate Materia 10,000 gil None None Manipulate 0 ap 0 mp [I]Mastered[/I] ** 40,000 ap Master Command Materia ------- gil None None [I]Master Command does not gain AP and cannot be Mastered[/I] Mime Materia ------- gil None None Mime 0 ap 0 mp [I]Mastered[/I] ** 100,000 ap Morph Materia ------- gil None None Morph 0 ap 0 mp [I]Mastered[/I] ** 100,000 ap Sense Materia 1,000 gil None None Sense 0 ap 0 mp [I]Mastered[/I] ** 40,000 ap Slash-All Materia ------- gil None None Slash-All 0 ap 0 mp Flash 130,000 ap 0 mp [I]Mastered[/I] ** 150,000 ap Steal Materia 1,200 gil None Dexterity +2 Steal 0 ap 0 mp Mug 40,000 ap 0 mp [I]Mastered[/I] ** 50,000 ap Throw Materia 10,000 gil None Vitality +1 Throw 0 ap 0 mp Coin 45,000 ap 0 mp [I]Mastered[/I] ** 60,000 ap W Item Materia ------- gil None None W-Item 0 ap 0 mp [I]Mastered[/I] ** 250,000 ap W Magic Materia ------- gil None None W-Magic 0 ap 0 mp [I]Mastered[/I] ** 250,000 ap W Summon Materia ------- gil None None W-Summon 0 ap 0 mp [I]Mastered[/I] ** 250,000 ap[/CODE] [CODE][U]Purple (Independent) Materia In FF7[/U] [B]Materia Name Price And Element Attribute And Effect Names AP Needed And MP Changes *[/B] Chocobo Lure Materia ------- gil None Luck +1 Chocobo Lure 100% 0 ap 0 mp Chocobo Lure 150% 3,000 ap 0 mp Chocobo Lure 200% 10,000 ap 0 mp [I]Mastered[/I] ** 30,000 ap Counter Attack Materia ------- gil None None Counter Attack 20% 0 ap 0 mp Counter Attack 40% 10,000 ap 0 mp Counter Attack 60% 20,000 ap 0 mp Counter Attack 80% 50,000 ap 0 mp Counter Attack 100% ** 100,000 ap 0 mp Cover Materia 1,000 gil None Vitality +1 Cover 20% 0 ap 0 mp Cover 40% 2,000 ap 0 mp Cover 60% 10,000 ap 0 mp Cover 80% 25,000 ap 0 mp Cover 100% ** 40,000 ap 0 mp Enemy Away Materia ------- gil None Luck +1 Enemy Away -50% 0 ap 0 mp Enemy Away -75% 10,000 ap 0 mp [I]Mastered[/I] ** 50,000 ap Enemy Lure Materia ------- gil None Luck -1 Enemy Lure 150% 0 ap 0 mp Enemy Lure 200% 10,000 ap 0 mp [I]Mastered[/I] ** 50,000 ap EXP Plus Materia ------- gil None Luck +1 EXP Plus 150% 0 ap 0 mp EXP Plus 200% 60,000 ap 0 mp [I]Mastered[/I] ** 150,000 ap Gil Plus Materia ------- gil None Luck +1 Gil Plus 150% 0 ap 0 mp Gil Plus 200% 80,000 ap 0 mp [I]Mastered[/I] ** 150,000 ap HP <-> MP Materia ------- gil None None HP <-> MP 0 ap 0 mp [I]Mastered[/I] ** 60,000 ap HP Plus Materia 8,000 gil None None HP Plus +10% 0 ap 0 mp HP Plus +20% 10,000 ap 0 mp HP Plus +30% 20,000 ap 0 mp HP Plus +40% 30,000 ap 0 mp HP Plus +50% ** 50,000 ap 0 mp Long Range Materia ------- gil None None Long Range 0 ap 0 mp [I]Mastered[/I] ** 80,000 ap Luck Plus Materia ------- gil None None Luck Plus +10% 0 ap 0 mp Luck Plus +20% 15,000 ap 0 mp Luck Plus +30% 30,000 ap 0 mp Luck Plus +40% 60,000 ap 0 mp Luck Plus +50% ** 100,000 ap 0 mp Magic Plus Materia 8,000 gil None None Magic Plus +10% 0 ap 0 mp Magic Plus +20% 10,000 ap 0 mp Magic Plus +30% 20,000 ap 0 mp Magic Plus +40% 30,000 ap 0 mp Magic Plus +50% ** 50,000 ap 0 mp Mega All Materia ------- gil None None Mega All (1/battle) 0 ap 0 mp Mega All (2/battle) 20,000 ap 0 mp Mega All (3/battle) 40,000 ap 0 mp Mega All (4/battle) 80,000 ap 0 mp Mega All (5/battle) ** 160,000 ap 0 mp MP Plus Materia 8,000 gil None None MP Plus +10% 0 ap 0 mp MP Plus +20% 10,000 ap 0 mp MP Plus +30% 20,000 ap 0 mp MP Plus +40% 30,000 ap 0 mp MP Plus +50% ** 50,000 ap 0 mp Pre-Emptive Materia ------- gil None Dexterity +2 Pre-Emptive +6% 0 ap 0 mp Pre-Emptive +9% 8,000 ap 0 mp Pre-Emptive +11% 20,000 ap 0 mp Pre-Emptive +14% 40,000 ap 0 mp Pre-Emptive +19% ** 80,000 ap 0 mp Speed Plus Materia ------- gil None None Speed Plus +10% 0 ap 0 mp Speed Plus +20% 15,000 ap 0 mp Speed Plus +30% 30,000 ap 0 mp Speed Plus +40% 60,000 ap 0 mp Speed Plus +50% ** 100,000 ap 0 mp Underwater Materia ------- gil None None [I]Underwater does not gain AP and cannot be Mastered[/I][/CODE] [CODE][U]Red (Summon) Materia In FF7[/U] [B]Materia Name Price And Element Attribute And Spell Names AP Needed And MP Changes *[/B] Alexander Materia ------- gil Holy Strength -0 Judgement (1/battle) 0 ap 120 mp Vitality -0 Judgement (2/battle) 25,000 ap 120 mp Magic +1 Judgement (3/battle) 65,000 ap 120 mp Magic Defense +1 Judgement (4/battle) 100,000 ap 120 mp Max HP -5% Judgement (unlimited) ** 150,000 ap 120 mp Max MP +5% Bahamut Materia ------- gil None Strength -0 Mega Flare (1/battle) 0 ap 100 mp Vitality -0 Mega Flare (2/battle) 20,000 ap 100 mp Magic +1 Mega Flare (3/battle) 50,000 ap 100 mp Magic Defense +1 Mega Flare (4/battle) 80,000 ap 100 mp Max HP -5% Mega Flare (unlimited) ** 120,000 ap 100 mp Max MP +5% Bahamut ZERO Materia ------- gil None Strength -0 Tera Flare (1/battle) 0 ap 180 mp Vitality -0 Tera Flare (2/battle) 35,000 ap 180 mp Magic +4 Tera Flare (3/battle) 120,000 ap 180 mp Magic Defense +4 Tera Flare (4/battle) 150,000 ap 180 mp Max HP -10% Tera Flare (unlimited) ** 250,000 ap 180 mp Max MP +15% Choco/Mog Materia ------- gil Wind Strength -0 Deathblow!/Fat Vitality -0 Chocobo (1/battle) 0 ap 14 mp Magic +1 Deathblow!/Fat Magic Defense +0 Chocobo (2/battle) 2,000 ap 14 mp Max HP -2% Deathblow!/Fat Max MP +2% Chocobo (3/battle) 14,000 ap 14 mp Deathblow!/Fat Chocobo (4/battle) 25,000 ap 14 mp Deathblow!/Fat Chocobo (unlimited) ** 35,000 ap 14 mp Hades Materia ------- gil None Strength -0 Black Cauldron (1/battle) 0 ap 150 mp Vitality -0 Black Cauldron (2/battle) 35,000 ap 150 mp Magic +4 Black Cauldron (3/battle) 120,000 ap 150 mp Magic Defense +4 Black Cauldron (4/battle) 150,000 ap 150 mp Max HP -10% Black Cauldron (unlimited) ** 250,000 ap 150 mp Max MP +15% Ifrit Materia ------- gil Fire Strength -0 Hellfire (1/battle) 0 ap 34 mp Vitality -0 Hellfire (2/battle) 5,000 ap 34 mp Magic +1 Hellfire (3/battle) 20,000 ap 34 mp Magic Defense +0 Hellfire (4/battle) 35,000 ap 34 mp Max HP -2% Hellfire (unlimited) ** 60,000 ap 34 mp Max MP +2% Kjata Materia ------- gil Fire/Ice/Lightning Tetra Disaster (1/battle) 0 ap 110 mp Strength -0 Tetra Disaster (2/battle) 22,000 ap 110 mp Vitality -0 Tetra Disaster (3/battle) 60,000 ap 110 mp Magic +1 Tetra Disaster (4/battle) 90,000 ap 110 mp Magic Defense +1 Tetra Disaster (unlimited) ** 140,000 ap 110 mp Max HP -5% Max MP +5% Knights of the Round Materia ------- gil None Strength -0 Ultimate End (1/battle) 0 ap 250 mp Vitality -0 Ultimate End (2/battle) 50,000 ap 250 mp Magic +8 Ultimate End (3/battle) 200,000 ap 250 mp Magic Defense +8 Ultimate End (4/battle) 300,000 ap 250 mp Max HP -10% Ultimate End (unlimited) ** 500,000 ap 250 mp Max MP +20% Leviathan Materia ------- gil Water Strength -0 Tidal Wave (1/battle) 0 ap 78 mp Vitality -0 Tidal Wave (2/battle) 18,000 ap 78 mp Magic +1 Tidal Wave (3/battle) 38,000 ap 78 mp Magic Defense +1 Tidal Wave (4/battle) 70,000 ap 78 mp Max HP -5% Tidal Wave (unlimited) ** 100,000 ap 78 mp Max MP +5% Master Summon Materia ------- gil None None [I]Master Summon does not gain AP and cannot be Mastered[/I] Neo Bahamut Materia ------- gil None Strength -0 Giga Flare (1/battle) 0 ap 140 mp Vitality -0 Giga Flare (2/battle) 30,000 ap 140 mp Magic +2 Giga Flare (3/battle) 80,000 ap 140 mp Magic Defense +2 Giga Flare (4/battle) 140,000 ap 140 mp Max HP -10% Giga Flare (unlimited) ** 200,000 ap 140 mp Max MP +10% Odin Materia ------- gil None Strength -0 Gunge Lance/Steel-Bladed Vitality -0 Sword (1/battle) 0 ap 80 mp Magic +1 Gunge Lance/Steel-Bladed Magic Defense +1 Sword (2/battle) 16,000 ap 80 mp Max HP -5% Gunge Lance/Steel-Bladed Max MP +5% Sword (3/battle) 32,000 ap 80 mp Gunge Lance/Steel-Bladed Sword (4/battle) 65,000 ap 80 mp Gunge Lance/Steel-Bladed Sword (unlimited) ** 90,000 ap 80 mp Phoenix Materia ------- gil Fire Strength -0 Phoenix Flame (1/battle) 0 ap 180 mp Vitality -0 Phoenix Flame (2/battle) 28,000 ap 180 mp Magic +2 Phoenix Flame (3/battle) 70,000 ap 180 mp Magic Defense +2 Phoenix Flame (4/battle) 120,000 ap 180 mp Max HP -10% Phoenix Flame (unlimited) ** 180,000 ap 180 mp Max MP +10% Ramuh Materia ------- gil Lightning Strength -0 Judgement Bolt (1/battle) 0 ap 40 mp Vitality -0 Judgement Bolt (2/battle) 10,000 ap 40 mp Magic +1 Judgement Bolt (3/battle) 25,000 ap 40 mp Magic Defense +0 Judgement Bolt (4/battle) 50,000 ap 40 mp Max HP -2% Judgement Bolt (unlimited) ** 70,000 ap 40 mp Max MP +2% Shiva Materia ------- gil Ice Strength -0 Diamond Dust (1/battle) 0 ap 32 mp Vitality -0 Diamond Dust (2/battle) 4,000 ap 32 mp Magic +1 Diamond Dust (3/battle) 15,000 ap 32 mp Magic Defense +0 Diamond Dust (4/battle) 30,000 ap 32 mp Max HP -2% Diamond Dust (unlimited) ** 50,000 ap 32 mp Max MP +2% Titan Materia ------- gil Earth Strength -0 Anger of the Land (1/battle) 0 ap 46 mp Vitality -0 Anger of the Land (2/battle) 15,000 ap 46 mp Magic +1 Anger of the Land (3/battle) 30,000 ap 46 mp Magic Defense +0 Anger of the Land (4/battle) 60,000 ap 46 mp Max HP -2% Anger of the Land Max MP +2% (unlimited) ** 80,000 ap 46 mp Typoon Materia ------- gil Earth/Fire/Ice/Lightning Disintegration (1/battle) 0 ap 160 mp Strength -0 Disintegration (2/battle) 35,000 ap 160 mp Vitality -0 Disintegration (3/battle) 120,000 ap 160 mp Magic +4 Disintegration (4/battle) 150,000 ap 160 mp Magic Defense +4 Disintegration (unlimited) ** 250,000 ap 160 mp Max HP -10% Max MP +15%[/CODE][/sblock] [/QUOTE]
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Final Fantasy VII - Resurrect the World. [Closed Recruiting for Now]
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