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General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
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<blockquote data-quote="Mark Causey" data-source="post: 2489208" data-attributes="member: 13347"><p>Kamikaze Midget asked, and now receives.</p><p></p><p>This thread is opened to discuss the <a href="http://www.enworld.org/article.php?a=144" target="_blank">ongoing creation of a variant ruleset</a> designed to bring forth the flavor of the game series that some of us find very integral and inspirational to our roleplaying experiences, Final Fantasy.</p><p></p><p>I guess I'll start.</p><p></p><p>How have you gone about setting up rules that reinforce your premise of "saving of the world and the examination of the characters" versus the standard one of kill, loot, sell, equip, reset? </p><p></p><p>Are there parts of the FF series that you don't think will work in to your system? Or have there been elements you've put on the back burner, to work on later?</p><p></p><p>What are you currently working on? Will you feel comfortable giving us your current alpha material for review or discussion? Can we help, or should it be more of a solo project?</p></blockquote><p></p>
[QUOTE="Mark Causey, post: 2489208, member: 13347"] Kamikaze Midget asked, and now receives. This thread is opened to discuss the [url=http://www.enworld.org/article.php?a=144]ongoing creation of a variant ruleset[/url] designed to bring forth the flavor of the game series that some of us find very integral and inspirational to our roleplaying experiences, Final Fantasy. I guess I'll start. How have you gone about setting up rules that reinforce your premise of "saving of the world and the examination of the characters" versus the standard one of kill, loot, sell, equip, reset? Are there parts of the FF series that you don't think will work in to your system? Or have there been elements you've put on the back burner, to work on later? What are you currently working on? Will you feel comfortable giving us your current alpha material for review or discussion? Can we help, or should it be more of a solo project? [/QUOTE]
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