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General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
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<blockquote data-quote="Cynlas" data-source="post: 2723022" data-attributes="member: 34699"><p>Yeah, they survived, mostly... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>I've subscribed to all three running threads (that I know of anyway), so I get notified when they are updated. </p><p></p><p>Cool Knight. As it has been a while (and for the audience), why does his DR go up when acting defensively? I vaguely recall it being part of how you implemented the AC as DR rules, though I could be mistaken. </p><p></p><p>At any rate, looks cool, and will be interesting to see how it all comes together when other chapters are "published", and certain stats are defined. Even "as is", I can drop it into the current game and see how it works out (though obviously not to its <em>full</em> potential). It will be very interesting (for me anyway) to see how some of those stats were calculated (some are quite simple, like the AB for the sword appears to follow standard 3E BAB+STR MOD, but others a little mysterious, like HP (which under 3e would have to be a D5!) and Agility (Affected by Wisdom, or is it an armor mod?))</p><p></p><p>Anyway, thanks for the update, and I look forward for more. Sounds like you have far more of the "system" created than has been revealed thus far.</p></blockquote><p></p>
[QUOTE="Cynlas, post: 2723022, member: 34699"] Yeah, they survived, mostly... :] I've subscribed to all three running threads (that I know of anyway), so I get notified when they are updated. Cool Knight. As it has been a while (and for the audience), why does his DR go up when acting defensively? I vaguely recall it being part of how you implemented the AC as DR rules, though I could be mistaken. At any rate, looks cool, and will be interesting to see how it all comes together when other chapters are "published", and certain stats are defined. Even "as is", I can drop it into the current game and see how it works out (though obviously not to its [I]full[/I] potential). It will be very interesting (for me anyway) to see how some of those stats were calculated (some are quite simple, like the AB for the sword appears to follow standard 3E BAB+STR MOD, but others a little mysterious, like HP (which under 3e would have to be a D5!) and Agility (Affected by Wisdom, or is it an armor mod?)) Anyway, thanks for the update, and I look forward for more. Sounds like you have far more of the "system" created than has been revealed thus far. [/QUOTE]
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