Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 2922688" data-attributes="member: 2067"><p>Hehehe, thanks. I do plan on investing this much into every future job. However, now that I have some of the advancement complexities hammered out, I think it'll go a lot smoother. It wasn't the writing that took the time, it was the math! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Yep, the Red Mage will get some very similar powers. He'll also be getting some powers like a white mage's. And some like a bard's. Because he is the bannana split of jobs, a little bit of everything. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Spellcraft is just a sub-genre of "Craft". Craft works off of the material you're working in FFZ, so there's Craft (stone), Craft (wood), Craft (ice), Craft (magic). With that last you can do things like create magic items and golems and other wonder-works. So BLMs get it, after a fashion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Depending on what role Craft (magic) will have further in the game, I may end up separating it out, but at the moment it's another way to make stuff.</p><p></p><p>Metamagic feats like that do exist, but they don't work when a black mage uses their quick-casting abilities. Specifically, they can't be used if you're already taking a full-round or fast action that round. So they're available when a black mage wants to use any spell (not just black magic), but doesn't want to hassle with spending the whole round doing it. And their requirements are high enough that a black mage will already have Doublecast by the time he gets to Quicken. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Designing the caller is actually like designing one different class for every possible summon. It might be a while before I get to that one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I'm determined to have the tribe not be as minor a choice as race is in D&D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2922688, member: 2067"] Hehehe, thanks. I do plan on investing this much into every future job. However, now that I have some of the advancement complexities hammered out, I think it'll go a lot smoother. It wasn't the writing that took the time, it was the math! :) Yep, the Red Mage will get some very similar powers. He'll also be getting some powers like a white mage's. And some like a bard's. Because he is the bannana split of jobs, a little bit of everything. :) Spellcraft is just a sub-genre of "Craft". Craft works off of the material you're working in FFZ, so there's Craft (stone), Craft (wood), Craft (ice), Craft (magic). With that last you can do things like create magic items and golems and other wonder-works. So BLMs get it, after a fashion. :) Depending on what role Craft (magic) will have further in the game, I may end up separating it out, but at the moment it's another way to make stuff. Metamagic feats like that do exist, but they don't work when a black mage uses their quick-casting abilities. Specifically, they can't be used if you're already taking a full-round or fast action that round. So they're available when a black mage wants to use any spell (not just black magic), but doesn't want to hassle with spending the whole round doing it. And their requirements are high enough that a black mage will already have Doublecast by the time he gets to Quicken. :) Designing the caller is actually like designing one different class for every possible summon. It might be a while before I get to that one. :) I'm determined to have the tribe not be as minor a choice as race is in D&D. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
Top