Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 2930647" data-attributes="member: 2067"><p>Oh-ho! Good to know...I'll see what I can do about messin' with that high tier of spells.</p><p></p><p></p><p></p><p>One of the (IMHO) awesome things about callers is that they will learn a small, customized spell list based on what orisha they can summon. Those who summon ifrit and shiva will learn fire and ice spells, those who summon Boko will learn speed and air spells, those who summon Anima will learn some dark and water magic, etc. This will slightly reflect the mechanic from FF6 where the summon taught you magic, and help give those who love the materia system something of a fix. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A caller can summon about 15 total orisha, so he'll have about 15 themed lists of spells he can use.</p><p></p><p></p><p></p><p>Right, each magic will be MOSTLY distinct from the other (with the obvious exception of Red). Aero just happens to be one of those situations where they overlap. </p><p></p><p></p><p></p><p>Hehehe, "non-essential" in terms of a balanced party. Now that I have the base system pretty well complete, I want to be sure to add the typical four classes (tank, healer, blaster, and scout), monsters, awards, all the things that make a game playable. </p><p></p><p>There's no denying that the blue mage is pretty key for some distinct FF flava. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2930647, member: 2067"] Oh-ho! Good to know...I'll see what I can do about messin' with that high tier of spells. One of the (IMHO) awesome things about callers is that they will learn a small, customized spell list based on what orisha they can summon. Those who summon ifrit and shiva will learn fire and ice spells, those who summon Boko will learn speed and air spells, those who summon Anima will learn some dark and water magic, etc. This will slightly reflect the mechanic from FF6 where the summon taught you magic, and help give those who love the materia system something of a fix. :) A caller can summon about 15 total orisha, so he'll have about 15 themed lists of spells he can use. Right, each magic will be MOSTLY distinct from the other (with the obvious exception of Red). Aero just happens to be one of those situations where they overlap. Hehehe, "non-essential" in terms of a balanced party. Now that I have the base system pretty well complete, I want to be sure to add the typical four classes (tank, healer, blaster, and scout), monsters, awards, all the things that make a game playable. There's no denying that the blue mage is pretty key for some distinct FF flava. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Final Fantasy Zero: Design Diary continued
Top