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Final Fantasy Zero: Design Diary continued
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<blockquote data-quote="I'm A Banana" data-source="post: 2971402" data-attributes="member: 2067"><p>I've been very careful to make sure that the role of the class in the world is reflected in their abilities. So the knights fullfill a very "defensive military" role in many of the worlds. Thier honor and nobility comes from their close connection to the important figures -- they are the king's guards, they are the palace troops, they are the defenders of the vault, because no one does it better.</p><p></p><p>The samurai, however, are the ones you send off to battle. Their concept is one of "sword-fu" sort of the idea that using a weapon is an esoteric, magical art rather than a simple tool. They are perhaps the leaders of the military forces, able to understand the subtle magic of conflict and steel in a way that no other troop really can. Not only that, but they are some of the most effective warriors in the game, with their broad selection of heavily damaging bushido techniques and their ability to incapacitate many troops. Their code is one that is representative of your nation to a foriegn land. They are the best of the best, and so are held to a higher standard in combat and in war than most others.</p><p></p><p>The knights defend the nation at home. The samurai represent the nation's military strength abroad. Which means that they can certainly have some similarities, but that they aren't really the same role at all. They also have distinctly different abilities, from the knight's defensive talents and ability to break the body and mind of an attacker to the samurai's offensive talents and ability to use their sword to call down meteors.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2971402, member: 2067"] I've been very careful to make sure that the role of the class in the world is reflected in their abilities. So the knights fullfill a very "defensive military" role in many of the worlds. Thier honor and nobility comes from their close connection to the important figures -- they are the king's guards, they are the palace troops, they are the defenders of the vault, because no one does it better. The samurai, however, are the ones you send off to battle. Their concept is one of "sword-fu" sort of the idea that using a weapon is an esoteric, magical art rather than a simple tool. They are perhaps the leaders of the military forces, able to understand the subtle magic of conflict and steel in a way that no other troop really can. Not only that, but they are some of the most effective warriors in the game, with their broad selection of heavily damaging bushido techniques and their ability to incapacitate many troops. Their code is one that is representative of your nation to a foriegn land. They are the best of the best, and so are held to a higher standard in combat and in war than most others. The knights defend the nation at home. The samurai represent the nation's military strength abroad. Which means that they can certainly have some similarities, but that they aren't really the same role at all. They also have distinctly different abilities, from the knight's defensive talents and ability to break the body and mind of an attacker to the samurai's offensive talents and ability to use their sword to call down meteors. [/QUOTE]
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