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<blockquote data-quote="billd91" data-source="post: 6175672" data-attributes="member: 3400"><p>There's nothing wrong with a play style like that - as long as you recognize that other people play differently and just as legitimately.</p><p></p><p></p><p></p><p>I'm not sure that a 10% difference would even be obvious in a game with a lot of dice rolling. You'd probably have to actually track results over the long term to even see it with any consistency. </p><p></p><p>Ultimately, the SNES distraction (or even at the table distractions) really signal to me that players are not engaged with the action at the table and that's a shame. But I'm not sure making everyone as effective or off by only about 10% or so is a sure remedy. Most often, I've seen that behavior with the same players no matter what their level of power tends to be. They're just weakly engaged with the process, particularly during someone else's turn. One of the most engaged players at my regular Thursday night table has about the same level of engagement in a fight even when his wizard is out of spells and plinking away with his crossbow, missing more often than hitting. But then, he engages with games - period. Another player is usually starting to crash by halfway through the session (early morning person with a mentally draining job) so her engagement is a bit weak, again, no matter what her power or character type. So in my experience, this seems to be more of an individual characteristic than because a character isn't fit for the situation at hand.</p></blockquote><p></p>
[QUOTE="billd91, post: 6175672, member: 3400"] There's nothing wrong with a play style like that - as long as you recognize that other people play differently and just as legitimately. I'm not sure that a 10% difference would even be obvious in a game with a lot of dice rolling. You'd probably have to actually track results over the long term to even see it with any consistency. Ultimately, the SNES distraction (or even at the table distractions) really signal to me that players are not engaged with the action at the table and that's a shame. But I'm not sure making everyone as effective or off by only about 10% or so is a sure remedy. Most often, I've seen that behavior with the same players no matter what their level of power tends to be. They're just weakly engaged with the process, particularly during someone else's turn. One of the most engaged players at my regular Thursday night table has about the same level of engagement in a fight even when his wizard is out of spells and plinking away with his crossbow, missing more often than hitting. But then, he engages with games - period. Another player is usually starting to crash by halfway through the session (early morning person with a mentally draining job) so her engagement is a bit weak, again, no matter what her power or character type. So in my experience, this seems to be more of an individual characteristic than because a character isn't fit for the situation at hand. [/QUOTE]
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