Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Final playtest packet due in mid September.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N'raac" data-source="post: 6176602" data-attributes="member: 6681948"><p>Sure it is. Unlike the Wizard, who devotes time to the academic theory of Magic (leading him to learn how to alter his spells, and how to imbue mystic qualities into physical items), the SpellSage focuses exclusively on the practical application of Magic, and as such gains proficiency in the casting of such spells more rapidly than his more academic-focused counterpart, the Wizard. His dedication and study means he also outpaces the random Arcane casting abilities of the Sorcerer, who lacks the focus and study of the SpellSage.</p><p></p><p>Conceptually, such a practical adventuring wizard as the SpellSage, who is less focused on the underlying theories, principals and academic aspects of magic, but focuses exclusively on its practical application, would reasonably gain access to spells at a more rapid pace than his more academically focused counterpart. The Wizard spends considerable time on these theories and principals, which have no real application on an adventure, but must surely grant him a greater understanding of mystic forces in general, as well as making him a better teacher of the Arcane Arts - but it is the more pragmatic SpellSage, less concerned with theoretical principals than practical application, who is the more suited to a lifestyle of adventuring, and who I would want by my side to use his practical spellcasting skills, so much more suited than a lecture on the history and theory of magical practices when dealing with, say, a hostile force of Orcs. But a Wizard is still a viable character - he should be occasionally useful, right?</p><p></p><p>He is most certainly unbalanced, but his greater devotion to the practical aspects of spellcasting, not spending time on any more of the theory than is necessary for practical application, clearly indicates, conceptually and with internal consistency, he would acquire such magic more quickly (just as a Bard with other areas of focus would acquire it more slowly). The SpellSage knows how to cast a Fireball, but he lacks the Wizard's understanding of why these words, those gestures and this component conjure such a force, or from whence springs this destructive flames. He knows only that this specific combination conjures forth the expected energies.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6176602, member: 6681948"] Sure it is. Unlike the Wizard, who devotes time to the academic theory of Magic (leading him to learn how to alter his spells, and how to imbue mystic qualities into physical items), the SpellSage focuses exclusively on the practical application of Magic, and as such gains proficiency in the casting of such spells more rapidly than his more academic-focused counterpart, the Wizard. His dedication and study means he also outpaces the random Arcane casting abilities of the Sorcerer, who lacks the focus and study of the SpellSage. Conceptually, such a practical adventuring wizard as the SpellSage, who is less focused on the underlying theories, principals and academic aspects of magic, but focuses exclusively on its practical application, would reasonably gain access to spells at a more rapid pace than his more academically focused counterpart. The Wizard spends considerable time on these theories and principals, which have no real application on an adventure, but must surely grant him a greater understanding of mystic forces in general, as well as making him a better teacher of the Arcane Arts - but it is the more pragmatic SpellSage, less concerned with theoretical principals than practical application, who is the more suited to a lifestyle of adventuring, and who I would want by my side to use his practical spellcasting skills, so much more suited than a lecture on the history and theory of magical practices when dealing with, say, a hostile force of Orcs. But a Wizard is still a viable character - he should be occasionally useful, right? He is most certainly unbalanced, but his greater devotion to the practical aspects of spellcasting, not spending time on any more of the theory than is necessary for practical application, clearly indicates, conceptually and with internal consistency, he would acquire such magic more quickly (just as a Bard with other areas of focus would acquire it more slowly). The SpellSage knows how to cast a Fireball, but he lacks the Wizard's understanding of why these words, those gestures and this component conjure such a force, or from whence springs this destructive flames. He knows only that this specific combination conjures forth the expected energies. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Final playtest packet due in mid September.
Top