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<blockquote data-quote="Vyvyan Basterd" data-source="post: 6176606" data-attributes="member: 4892"><p>And you seem unable to see that the bard has other concepts behind it than "traveling minstrel." The original AD&D bard was a skilled fighter, a devoted druid, and a master of musical magic. He was the game's very first Presige Class over twenty years before that became a game term.</p><p></p><p>And other concepts people have presented that fall outside your narrow view of what a bard is add to that. There was an entire book of 2E kits that presented varied approaches outside your tunnel vision.</p><p></p><p></p><p></p><p>My problem isn't that you have biases. As others have pointed out, I have my own. What I've tried to point out is that I don't want your narrow biases to influence the game and restrain any character concept that <strong>you</strong> consider "silly." If the designers decide that a concept is worthy of a class, I want them to make it of relative equal validity to any other class choice. If they allow class and race combinations, I want to see those combinations not become obviously superior or obviously inferior because of a belief that some races need have their downsides outweigh their upsides.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 6176606, member: 4892"] And you seem unable to see that the bard has other concepts behind it than "traveling minstrel." The original AD&D bard was a skilled fighter, a devoted druid, and a master of musical magic. He was the game's very first Presige Class over twenty years before that became a game term. And other concepts people have presented that fall outside your narrow view of what a bard is add to that. There was an entire book of 2E kits that presented varied approaches outside your tunnel vision. My problem isn't that you have biases. As others have pointed out, I have my own. What I've tried to point out is that I don't want your narrow biases to influence the game and restrain any character concept that [B]you[/B] consider "silly." If the designers decide that a concept is worthy of a class, I want them to make it of relative equal validity to any other class choice. If they allow class and race combinations, I want to see those combinations not become obviously superior or obviously inferior because of a belief that some races need have their downsides outweigh their upsides. [/QUOTE]
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