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<blockquote data-quote="N'raac" data-source="post: 6176640" data-attributes="member: 6681948"><p>This is not the same as a sidekick. A support character pulls their weight by making other characters more powerful. That Bard adding +2 to everyone's attack and damage rolls can be very valuable regardless of whether he ever swings his own weapon. My fairly low-level Witch carries a weapon, but his role has been designed to support other characters in combat through buffing and de-buffing abilities. I believe he has inflicted damage perhaps twice from L1 to L4, but his abilities have in no way been unimportant to the game, combat or non-combat. </p><p></p><p></p><p></p><p>The fact that you have a group biased against the class does not make it any less a bias. How happy was the player playing the Bard? Did he come to the game expecting, even hoping, to be mocked for his choice of character, having deliberately designed a Silly Sidekick? Did he keep playing that Bard, or get rid of it in favour of something he could play without mockery? And how long ago was it that anyone dared bring a Bard into your game?</p><p></p><p></p><p></p><p>Emphasis added. "For a while" is not "SuperCharacter". It is a character taking his turn in the spotlight. The fact he held the spotlight for a while, after which it moved on, does not indicate an imbalance. EVERY character should be capable of holding the spotlight for a period of time. It is when one character dominates in that regard - a single character routinely holds the spotlight, with other characters rarely, if ever, shining - or when there is a character who is so beneath the others as to rarely or never enter the spotlight - that one character is always in someone else's shadow - that I would perceive a balance problem.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6176640, member: 6681948"] This is not the same as a sidekick. A support character pulls their weight by making other characters more powerful. That Bard adding +2 to everyone's attack and damage rolls can be very valuable regardless of whether he ever swings his own weapon. My fairly low-level Witch carries a weapon, but his role has been designed to support other characters in combat through buffing and de-buffing abilities. I believe he has inflicted damage perhaps twice from L1 to L4, but his abilities have in no way been unimportant to the game, combat or non-combat. The fact that you have a group biased against the class does not make it any less a bias. How happy was the player playing the Bard? Did he come to the game expecting, even hoping, to be mocked for his choice of character, having deliberately designed a Silly Sidekick? Did he keep playing that Bard, or get rid of it in favour of something he could play without mockery? And how long ago was it that anyone dared bring a Bard into your game? Emphasis added. "For a while" is not "SuperCharacter". It is a character taking his turn in the spotlight. The fact he held the spotlight for a while, after which it moved on, does not indicate an imbalance. EVERY character should be capable of holding the spotlight for a period of time. It is when one character dominates in that regard - a single character routinely holds the spotlight, with other characters rarely, if ever, shining - or when there is a character who is so beneath the others as to rarely or never enter the spotlight - that one character is always in someone else's shadow - that I would perceive a balance problem. [/QUOTE]
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