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<blockquote data-quote="N'raac" data-source="post: 6177680" data-attributes="member: 6681948"><p>So, basically, we're already glossing over realism in the interest of play balance (and I shudder to think of a "realistic" tauric blink dog halfling...). With that in mind, why would we not take the further steps required to achieve that balance?</p><p></p><p>In the source material, I don't see the advantage of larger size - be it mass, momentum, reach, the cube/square law, or any other basic physical constraint, resulting in one character being clearly superior. Certainly the Hobbits were smaller and weaker than their companions, but they were still quite competitive, especially once they had gained some experience (ie approached the level of their companions, rather than starting as neophyte L1 rookies). Despite Aragorn and Legolas' clear advantage in height, Gimli seemed quite competent as a warrior, certainly an equal to these much larger warriors, didn't they? To me, the game should strive to maximize its ability to emulate the source material - in that source material, a broad array of very different characters, of all shapes, sizes and professions, make pretty equally compelling and successful contributions to the success of themselves, or their team, so that's what I want to see in the game.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6177680, member: 6681948"] So, basically, we're already glossing over realism in the interest of play balance (and I shudder to think of a "realistic" tauric blink dog halfling...). With that in mind, why would we not take the further steps required to achieve that balance? In the source material, I don't see the advantage of larger size - be it mass, momentum, reach, the cube/square law, or any other basic physical constraint, resulting in one character being clearly superior. Certainly the Hobbits were smaller and weaker than their companions, but they were still quite competitive, especially once they had gained some experience (ie approached the level of their companions, rather than starting as neophyte L1 rookies). Despite Aragorn and Legolas' clear advantage in height, Gimli seemed quite competent as a warrior, certainly an equal to these much larger warriors, didn't they? To me, the game should strive to maximize its ability to emulate the source material - in that source material, a broad array of very different characters, of all shapes, sizes and professions, make pretty equally compelling and successful contributions to the success of themselves, or their team, so that's what I want to see in the game. [/QUOTE]
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