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<blockquote data-quote="Ahnehnois" data-source="post: 6177692" data-attributes="member: 17106"><p>You're completely missing the point. Thoofus is the counterpoint to the barbarian. He has the minimum Charisma needed to cast his spells, no ranks in and Charisma-based skills other than Perform, and no spells that assist interactions. Your example was of a bard who was maxed for interaction and a barbarian who was minned (?) for interaction. This is the opposite.</p><p></p><p>Basically, the original example you gave was cherry-picked to make the barbarian look bad, so I turned it around.</p><p></p><p>No kidding.</p><p></p><p>They were also stated. The first one is that trying to create that kind of equality usually fails outright. The second is that the efforts to do so often undermine the character concept being altered to be more "equal". A third would be that it discriminates against players or DMs who want unequal characters for any number of reasons.</p><p></p><p>You kind of can, actually. Sometimes it follows from mechanics. Sometimes I make certain decisions about what conflicts they'll face (sometimes with regards to the player before a character is even made). Sure, things can change during play, sometimes a lot, but that doesn't mean that everyone sits down at the table with the conceit that all their characters are exactly equal. They're not naive.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6177692, member: 17106"] You're completely missing the point. Thoofus is the counterpoint to the barbarian. He has the minimum Charisma needed to cast his spells, no ranks in and Charisma-based skills other than Perform, and no spells that assist interactions. Your example was of a bard who was maxed for interaction and a barbarian who was minned (?) for interaction. This is the opposite. Basically, the original example you gave was cherry-picked to make the barbarian look bad, so I turned it around. No kidding. They were also stated. The first one is that trying to create that kind of equality usually fails outright. The second is that the efforts to do so often undermine the character concept being altered to be more "equal". A third would be that it discriminates against players or DMs who want unequal characters for any number of reasons. You kind of can, actually. Sometimes it follows from mechanics. Sometimes I make certain decisions about what conflicts they'll face (sometimes with regards to the player before a character is even made). Sure, things can change during play, sometimes a lot, but that doesn't mean that everyone sits down at the table with the conceit that all their characters are exactly equal. They're not naive. [/QUOTE]
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