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<blockquote data-quote="Majoru Oakheart" data-source="post: 6182067" data-attributes="member: 5143"><p>Obviously it will simulate "bad" novels because it isn't entirely planned out.</p><p></p><p>However, I could see almost the entirety of Lord of the Rings happening in a D&D game. I could definitely see the plot of a number of my D&D games being novels instead.</p><p></p><p>They'd be distinguishable. But they'd be along the same lines. For instance, here's the plot of my last major D&D campaign:</p><p>A bunch of adventurers are called by the church in order to save the city. The city has a seed that slows down the growth rate of plants in an area around it. In this world, which grow at an extravagant rate and everyone in the city would die if this seed wasn't here. The seed has a crack in it and is slowly losing its power. The adventurers need to go to an old, abandoned and cursed city and retrieve their seed in order to replace the broken one. They fight their way past a bunch of creatures. Along the way they find an ancient vault in the abandoned city and bring its contents back with them along with the seed.</p><p></p><p>The adventure continued past that, but that seems like what would have been book 1 in a fantasy series. Sure, the characterizations were kind of flat and there were parts that would likely be edited before publishing. But D&D simulated the KIND of story you'd see in a novel.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6182067, member: 5143"] Obviously it will simulate "bad" novels because it isn't entirely planned out. However, I could see almost the entirety of Lord of the Rings happening in a D&D game. I could definitely see the plot of a number of my D&D games being novels instead. They'd be distinguishable. But they'd be along the same lines. For instance, here's the plot of my last major D&D campaign: A bunch of adventurers are called by the church in order to save the city. The city has a seed that slows down the growth rate of plants in an area around it. In this world, which grow at an extravagant rate and everyone in the city would die if this seed wasn't here. The seed has a crack in it and is slowly losing its power. The adventurers need to go to an old, abandoned and cursed city and retrieve their seed in order to replace the broken one. They fight their way past a bunch of creatures. Along the way they find an ancient vault in the abandoned city and bring its contents back with them along with the seed. The adventure continued past that, but that seems like what would have been book 1 in a fantasy series. Sure, the characterizations were kind of flat and there were parts that would likely be edited before publishing. But D&D simulated the KIND of story you'd see in a novel. [/QUOTE]
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